Java tutorial
/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.common.property; import net.minecraft.client.renderer.model.IModelTransform; import net.minecraft.state.BooleanProperty; import net.minecraftforge.client.model.data.ModelProperty; public class Properties { /** * Property indicating if the model should be rendered in the static renderer or in the TESR. AnimationTESR sets it to false. */ public static final BooleanProperty StaticProperty = BooleanProperty.create("static"); /** * Property holding the IModelState used for animating the model in the TESR. */ public static final ModelProperty<IModelTransform> AnimationProperty = new ModelProperty<IModelTransform>(); }