Java tutorial
/* * Copyright (c) 2015 NOVA, All rights reserved. * This library is free software, licensed under GNU Lesser General Public License version 3 * * This file is part of NOVA. * * NOVA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * NOVA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with NOVA. If not, see <http://www.gnu.org/licenses/>. */ package nova.core.wrapper.mc.forge.v18.wrapper.render; import net.minecraft.client.Minecraft; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import nova.core.render.RenderException; import nova.core.render.texture.Texture; import org.apache.commons.math3.geometry.euclidean.twod.Vector2D; import javax.imageio.ImageIO; import javax.imageio.ImageReader; import javax.imageio.stream.ImageInputStream; import java.util.Iterator; /** * @author Calclavia */ public class BWClientRenderManager extends BWRenderManager { @SideOnly(Side.CLIENT) @Override public Vector2D getDimension(Texture texture) { ResourceLocation loc = toResourceLocation(texture); try { ImageInputStream in = ImageIO.createImageInputStream( Minecraft.getMinecraft().getResourceManager().getResource(loc).getInputStream()); Iterator<ImageReader> readers = ImageIO.getImageReaders(in); if (readers.hasNext()) { ImageReader reader = readers.next(); try { reader.setInput(in); return new Vector2D(reader.getWidth(0), reader.getHeight(0)); } finally { reader.dispose(); } } } catch (Exception e) { throw new RenderException("Couldn't load texture " + texture.getPath(), e); } return new Vector2D(16, 16); } }