Java tutorial
/* * Copyright (C) 2005-2015 Alfresco Software Limited. * * This file is part of Alfresco * * Alfresco is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Alfresco is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Alfresco. If not, see <http://www.gnu.org/licenses/>. */ package org.alfresco.random; import org.apache.commons.math3.distribution.NormalDistribution; /** * Utility functions guided by the * <a href="http://en.wikipedia.org/wiki/Normal_distribution">Normal Distribution</a>. * * @author Derek Hulley * @since 1.2 */ public class NormalDistributionHelper { private final NormalDistribution normalDistribution; /** * Use a simple normal distribution to generate random numbers */ public NormalDistributionHelper() { this.normalDistribution = new NormalDistribution(); } /** * Get a random long where a standard deviation of 1.0 corresponds to the * min and max values provided. The sampling is repeated until a value is * found within the range given. */ public long getValue(long min, long max) { if (min > max) { throw new IllegalArgumentException("Min must less than or equal to max."); } double sample = -2.0; // Keep sampling until we get something within bounds of the standard deviation while (sample < -1.0 || sample > 1.0) { sample = normalDistribution.sample(); } long halfRange = (max - min) / 2L; long mean = min + halfRange; long ret = mean + (long) (halfRange * sample); // Done return ret; } }