Java tutorial
/* * * The MIT License (MIT) * * Copyright (c) <2015> <Andreas Modahl> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ package org.ams.core; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.math.Vector2; /** * @author Andreas */ public class CoordinateHelper { public static Vector2 getWorldCoordinates(OrthographicCamera camera, float screenX, float screenY) { float halfWidth = Gdx.graphics.getWidth() * 0.5f; float halfHeight = Gdx.graphics.getHeight() * 0.5f; Vector2 pos = new Vector2(screenX - halfWidth, halfHeight - screenY); pos.scl(1f / halfWidth, 1f / halfHeight); pos.scl(camera.zoom); // convert to world units relative to center of screen pos.scl(camera.viewportWidth * 0.5f, camera.viewportHeight * 0.5f); return pos.add(camera.position.x, camera.position.y); } public static Vector2 getScreenCoordinates(OrthographicCamera camera, float cameraX, float cameraY, Vector2 result) { return getScreenCoordinates(camera, cameraX, cameraY, camera.zoom, result); } public static Vector2 getScreenCoordinates(OrthographicCamera camera, float cameraX, float cameraY, float zoom, Vector2 result) { float mouseXRelativeToScreenCenter = cameraX - camera.position.x; float mouseYRelativeToScreenCenter = cameraY - camera.position.y; mouseXRelativeToScreenCenter /= zoom; mouseYRelativeToScreenCenter /= zoom; mouseXRelativeToScreenCenter = mouseXRelativeToScreenCenter * 2 / camera.viewportWidth; mouseYRelativeToScreenCenter = mouseYRelativeToScreenCenter * 2 / camera.viewportHeight; float screenX = mouseXRelativeToScreenCenter * (Gdx.graphics.getWidth() / 2) + (float) Gdx.graphics.getWidth() / 2; float screenY = mouseYRelativeToScreenCenter * (Gdx.graphics.getHeight() / 2) + (float) Gdx.graphics.getHeight() / 2; result.set(screenX, screenY); return result; } }