Java tutorial
/* * This file is part of Dynamic Surroundings, licensed under the MIT License (MIT). * * Copyright (c) OreCruncher * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.blockartistry.DynSurround.entity.ai; import javax.annotation.Nonnull; import javax.annotation.Nullable; import com.google.common.base.Predicate; import com.google.common.base.Predicates; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.monster.EntityZombie; import net.minecraft.util.EntitySelectors; import net.minecraft.util.math.AxisAlignedBB; public class EntityAIVillagerFleeChat extends EntityAIChat { public static final int PRIORITY = 990; protected final Predicate<Entity>[] preds; @SuppressWarnings("unchecked") public EntityAIVillagerFleeChat(@Nonnull final EntityLiving entity) { super(entity, "villager.flee"); this.preds = new Predicate[] { EntitySelectors.CAN_AI_TARGET, new Predicate<Entity>() { public boolean apply(@Nullable Entity entity) { return entity.isEntityAlive() && EntityAIVillagerFleeChat.this.theEntity.getEntitySenses().canSee(entity); } }, Predicates.<Entity>alwaysTrue() }; } protected boolean villagerThreatened() { final AxisAlignedBB bbox = this.theEntity.getEntityBoundingBox().expand((double) 8.0, 3.0D, (double) 8.0); return !this.theEntity.world .<EntityZombie>getEntitiesWithinAABB(EntityZombie.class, bbox, Predicates.and(this.preds)) .isEmpty(); } @Override public void updateTask() { if (getWorldTicks() < this.nextChat) return; super.startExecuting(); } @Override public boolean shouldExecute() { return villagerThreatened(); } @Override public void startExecuting() { this.nextChat = getWorldTicks(); } }