org.diorite.impl.connection.packets.play.clientbound.PacketPlayClientboundPlayerInfo.java Source code

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/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2016. Diorite (by Bartomiej Mazur (aka GotoFinal))
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

package org.diorite.impl.connection.packets.play.clientbound;

import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.UUID;

import org.apache.commons.lang3.builder.ToStringBuilder;
import org.apache.commons.lang3.builder.ToStringStyle;

import org.diorite.impl.auth.GameProfileImpl;
import org.diorite.impl.connection.EnumProtocol;
import org.diorite.impl.connection.EnumProtocolDirection;
import org.diorite.impl.connection.packets.PacketClass;
import org.diorite.impl.connection.packets.PacketDataSerializer;
import org.diorite.impl.connection.packets.play.PacketPlayClientboundListener;
import org.diorite.impl.entity.IPlayer;
import org.diorite.Diorite;
import org.diorite.GameMode;
import org.diorite.auth.Property;
import org.diorite.chat.component.BaseComponent;
import org.diorite.chat.component.TextComponent;
import org.diorite.entity.Player;

@PacketClass(id = 0x2D, protocol = EnumProtocol.PLAY, direction = EnumProtocolDirection.CLIENTBOUND, size = 512)
public class PacketPlayClientboundPlayerInfo extends PacketPlayClientbound {
    private PlayerInfoAction action; // ~5 bytes
    private Collection<PlayerInfoData> players; // ~depending on action.

    public PacketPlayClientboundPlayerInfo() {
    }

    public PacketPlayClientboundPlayerInfo(final Collection<PlayerInfoData> players,
            final PlayerInfoAction action) {
        this.action = action;
        this.players = new ArrayList<>(players);
    }

    public PacketPlayClientboundPlayerInfo(final PlayerInfoAction action, final PlayerInfoData... players) {
        this.action = action;
        this.players = Arrays.asList(players);
    }

    public PacketPlayClientboundPlayerInfo(final PlayerInfoAction action,
            final Collection<GameProfileImpl> players) {
        this.action = action;
        this.players = new ArrayList<>(players.size());
        for (final GameProfileImpl gp : players) {
            final Player p = Diorite.getCore().getPlayer(gp.getId());
            this.players.add(new PlayerInfoData(gp, p.getPing(), p.getGameMode(),
                    TextComponent.fromLegacyText(p.getName())));
        }
    }

    public PacketPlayClientboundPlayerInfo(final PlayerInfoAction action, final GameProfileImpl... players) {
        this.action = action;
        this.players = new ArrayList<>(players.length);
        for (final GameProfileImpl gp : players) {
            final Player p = Diorite.getCore().getPlayer(gp.getId());
            this.players.add(new PlayerInfoData(gp, p.getPing(), p.getGameMode(),
                    TextComponent.fromLegacyText(p.getName())));
        }
    }

    public PacketPlayClientboundPlayerInfo(final PlayerInfoAction action, final IPlayer... players) {
        this.action = action;
        this.players = new ArrayList<>(players.length);
        for (final IPlayer p : players) {
            this.players.add(new PlayerInfoData((GameProfileImpl) p.getGameProfile(), p.getPing(), p.getGameMode(),
                    TextComponent.fromLegacyText(p.getName())));
        }
    }

    @Override
    public void readPacket(final PacketDataSerializer data) throws IOException {
        // TODO
    }

    @Override
    public void writeFields(final PacketDataSerializer data) throws IOException {
        data.writeVarInt(this.action.getActionId()); // VarInt with action id
        data.writeVarInt(this.players.size());
        for (final PlayerInfoData pid : this.players) {
            data.writeUUID(pid.getGameProfile().getId()); // we always sent UUID, other data depend on action
            switch (this.action) {
            case ADD_PLAYER:
                data.writeText(pid.getGameProfile().getName());
                data.writeVarInt(pid.getGameProfile().getProperties().size());
                for (final Property p : pid.getGameProfile().getProperties().values()) {
                    data.writeText(p.getName());
                    data.writeText(p.getValue());
                    if (p.hasSignature()) {
                        data.writeBoolean(true);
                        data.writeText(p.getSignature());
                    } else {
                        data.writeBoolean(false);
                    }
                }
                data.writeVarInt(pid.getGameMode().ordinal());
                data.writeVarInt(pid.getLatency());
                if (pid.getDisplayName() == null) {
                    data.writeBoolean(false);
                } else {
                    data.writeBoolean(true);
                    data.writeBaseComponent(pid.getDisplayName());
                }
                break;
            case UPDATE_LATENCY:
                data.writeVarInt(pid.getLatency());
                break;
            case UPDATE_GAMEMODE:
                data.writeVarInt(pid.getGameMode().ordinal());
                break;
            case UPDATE_DISPLAY_NAME:
                if (pid.getDisplayName() == null) {
                    data.writeBoolean(false);
                } else {
                    data.writeBoolean(true);
                    data.writeBaseComponent(pid.getDisplayName());
                }
                break;
            case REMOVE_PLAYER:
                // No fields
                break;
            }
        }
    }

    @Override
    public void handle(final PacketPlayClientboundListener listener) {
        listener.handle(this);
    }

    public PlayerInfoAction getAction() {
        return this.action;
    }

    public void setAction(final PlayerInfoAction action) {
        this.action = action;
    }

    public Collection<PlayerInfoData> getPlayers() {
        return this.players;
    }

    public void setPlayers(final Collection<PlayerInfoData> players) {
        this.players = players;
    }

    public static class PlayerInfoData {
        private final GameProfileImpl gameProfile;
        private final int latency;
        private final GameMode gameMode;
        private final BaseComponent displayName;

        public PlayerInfoData(final GameProfileImpl gameProfile, final int latency, final GameMode gameMode,
                final BaseComponent displayName) {
            this.latency = latency;
            this.gameProfile = gameProfile;
            this.gameMode = gameMode;
            this.displayName = displayName;
        }

        public PlayerInfoData(final UUID uuid, final BaseComponent displayName) {
            this(new GameProfileImpl(uuid, null), 0, null, displayName);
        }

        public PlayerInfoData(final UUID uuid, final GameMode gameMode) {
            this(new GameProfileImpl(uuid, null), 0, gameMode, null);
        }

        public PlayerInfoData(final UUID uuid) {
            this(new GameProfileImpl(uuid, null), 0, null, null);
        }

        public PlayerInfoData(final UUID uuid, final int latency) {
            this(new GameProfileImpl(uuid, null), latency, null, null);
        }

        public GameProfileImpl getGameProfile() {
            return this.gameProfile;
        }

        public int getLatency() {
            return this.latency;
        }

        public GameMode getGameMode() {
            return this.gameMode;
        }

        public BaseComponent getDisplayName() {
            return this.displayName;
        }

        @Override
        public String toString() {
            return new ToStringBuilder(this, ToStringStyle.SHORT_PREFIX_STYLE).appendSuper(super.toString())
                    .append("latency", this.latency).append("gameProfile", this.gameProfile)
                    .append("gameMode", this.gameMode).append("displayName", this.displayName).toString();
        }
    }

    public enum PlayerInfoAction {
        ADD_PLAYER(0), REMOVE_PLAYER(4), UPDATE_GAMEMODE(1), UPDATE_LATENCY(2), UPDATE_DISPLAY_NAME(3);

        private final int actionId;

        PlayerInfoAction(final int actionId) {
            this.actionId = actionId;
        }

        public int getActionId() {
            return this.actionId;
        }
    }

    @Override
    public String toString() {
        return new ToStringBuilder(this, ToStringStyle.SHORT_PREFIX_STYLE).appendSuper(super.toString())
                .append("action", this.action).append("players", this.players).toString();
    }
}