Java tutorial
/* * The MIT License (MIT) * * Copyright (c) 2016. Diorite (by Bartomiej Mazur (aka GotoFinal)) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package org.diorite.impl.entity.attrib; import java.util.Collection; import java.util.HashSet; import java.util.Map; import java.util.UUID; import java.util.concurrent.ConcurrentHashMap; import org.apache.commons.lang3.builder.ToStringBuilder; import org.apache.commons.lang3.builder.ToStringStyle; import org.diorite.GameObject; import org.diorite.entity.attrib.AttributeModifier; import org.diorite.entity.attrib.AttributeProperty; import org.diorite.entity.attrib.AttributeStorage; import org.diorite.entity.attrib.AttributeType; public class AttributeStorageImpl implements AttributeStorage { private final GameObject gameObject; private final Map<AttributeType, AttributeProperty> attributes = new ConcurrentHashMap<>(4, 0.3f, 8); public AttributeStorageImpl(final GameObject gameObject) { this.gameObject = gameObject; } @Override public void removeAttributeProperty(final AttributeType type) { this.attributes.remove(type); } @Override public void removeModifier(final AttributeType type, final UUID uuid) { final AttributeProperty prop = this.attributes.get(type); if (prop == null) { return; } prop.removeModifier(uuid); } @Override public void addAttributeProperty(final AttributeProperty property) { this.attributes.put(property.getType(), property); } @Override public Collection<AttributeProperty> getProperties() { return this.attributes.values(); } @Override public Collection<AttributeModifier> getModifiers(final AttributeType type) { final AttributeProperty prop = this.attributes.get(type); if (prop == null) { return new HashSet<>(1); } return new HashSet<>(prop.getModifiersCollection()); } @Override public AttributeProperty getProperty(final AttributeType type) { AttributeProperty attrib = this.attributes.get(type); if (attrib == null) { this.attributes.put(type, attrib = new AttributePropertyImpl(type)); } return attrib; } @Override public AttributeProperty getProperty(final AttributeType type, final double value) { AttributeProperty attrib = this.attributes.get(type); if (attrib == null) { this.attributes.put(type, attrib = new AttributePropertyImpl(type, value)); } return attrib; } @Override public void addModifier(final AttributeType type, final AttributeModifier modifer) { AttributeProperty prop = this.attributes.get(type); if (prop == null) { prop = new AttributePropertyImpl(type, type.getDefaultValue()); this.attributes.put(type, prop); } prop.addModifier(modifer); } @Override public GameObject getGameObject() { return this.gameObject; } @Override public String toString() { return new ToStringBuilder(this, ToStringStyle.SHORT_PREFIX_STYLE).appendSuper(super.toString()) .append("attributes", this.attributes).toString(); } }