Java tutorial
/* * Copyright (c) 2013 matheusdev * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.matheusdev.ror.controller.component; import com.badlogic.gdx.math.Vector2; import org.matheusdev.ror.model.entity.Entity; import org.matheusdev.ror.net.packages.EntityState; /** * @author matheusdev * */ public class ComponentNetwork extends Component { private final Vector2 posDiffPool = new Vector2(); private EntityState remoteState; public void setRemoteState(EntityState state) { this.remoteState = state; } @Override public void apply(Entity entity) { Vector2 entityPos = entity.getPos(); Vector2 posDiff = posDiffPool.set(remoteState.posX - entityPos.x, remoteState.posY - entityPos.y); float distance = posDiff.len(); if (distance > 0.5f) { entity.getBody().setTransform(remoteState.posX, remoteState.posY, remoteState.angle); System.out.println("Set position to: " + remoteState.posX + ", " + remoteState.posY); } else if (distance > 0.1f) { entity.getBody().setTransform(entityPos.add(posDiff.scl(0.1f)), remoteState.angle); } entity.getBody().setLinearVelocity(remoteState.velX, remoteState.velY); } }