Java tutorial
/* Copyright 2002-2010 CS Communication & Systmes * Licensed to CS Communication & Systmes (CS) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * CS licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.orekit.frames; import org.apache.commons.math.geometry.Rotation; import org.apache.commons.math.geometry.Vector3D; /** EME2000 frame : mean equator at J2000.0. * <p>This frame was the standard inertial reference prior to GCRF. It was defined * using Lieske precession-nutation model for Earth. This frame has been superseded * by GCRF which is implicitly defined from a few hundred quasars coordinates.<p> * <p>The transformation between GCRF and EME2000 is a constant rotation bias.</p> * @version $Revision$ $Date$ * @author Luc Maisonobe */ class EME2000Frame extends Frame { /** Serializable UID. */ private static final long serialVersionUID = -1045789793339869819L; /** Radians per arcsecond. */ private static final double RADIANS_PER_ARC_SECOND = Math.PI / (180.0 * 3600.0); /** Obliquity of the ecliptic. */ private static final double EPSILON_0 = 84381.44 * RADIANS_PER_ARC_SECOND; /** Bias in longitude. */ private static final double D_PSI_B = -0.041775 * RADIANS_PER_ARC_SECOND; /** Bias in obliquity. */ private static final double D_EPSILON_B = -0.0068192 * RADIANS_PER_ARC_SECOND; /** Right Ascension of the 2000 equinox in ICRS frame. */ private static final double ALPHA_0 = -0.0146 * RADIANS_PER_ARC_SECOND; /** Simple constructor. * @param name name of the frame */ protected EME2000Frame(final String name) { super(FramesFactory.getGCRF(), null, name, true); // build the bias transform final Rotation r1 = new Rotation(Vector3D.PLUS_I, D_EPSILON_B); final Rotation r2 = new Rotation(Vector3D.PLUS_J, -D_PSI_B * Math.sin(EPSILON_0)); final Rotation r3 = new Rotation(Vector3D.PLUS_K, -ALPHA_0); final Rotation bias = r1.applyTo(r2.applyTo(r3)); // store the bias transform setTransform(new Transform(bias)); } }