org.springframework.statemachine.config.model.TransitionData.java Source code

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/*
 * Copyright 2015-2019 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * https://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.springframework.statemachine.config.model;

import java.util.Collection;
import java.util.function.Function;

import org.springframework.statemachine.StateContext;
import org.springframework.statemachine.security.SecurityRule;
import org.springframework.statemachine.transition.TransitionKind;

import reactor.core.publisher.Mono;

/**
 * A simple data object keeping transition related configs in a same place.
 *
 * @param <S> the type of state
 * @param <E> the type of event
 */
public class TransitionData<S, E> {
    private final S source;
    private final S target;
    private final S state;
    private final E event;
    private final Long period;
    private final Integer count;
    private final Collection<Function<StateContext<S, E>, Mono<Void>>> actions;
    private final Function<StateContext<S, E>, Mono<Boolean>> guard;
    private final TransitionKind kind;
    private final SecurityRule securityRule;

    /**
     * Instantiates a new transition data.
     *
     * @param source the source
     * @param target the target
     * @param event the event
     */
    public TransitionData(S source, S target, E event) {
        this(source, target, null, event, null, null, null, null, TransitionKind.EXTERNAL, null);
    }

    /**
     * Instantiates a new transition data.
     *
     * @param source the source
     * @param target the target
     * @param event the event
     * @param actions the actions
     * @param guard the guard
     * @param kind the kind
     */
    public TransitionData(S source, S target, E event, Collection<Function<StateContext<S, E>, Mono<Void>>> actions,
            Function<StateContext<S, E>, Mono<Boolean>> guard, TransitionKind kind) {
        this(source, target, null, event, null, null, actions, guard, kind, null);
    }

    /**
     * Instantiates a new transition data.
     *
     * @param source the source
     * @param target the target
     * @param period the period
     * @param count the count
     * @param actions the actions
     * @param guard the guard
     * @param kind the kind
     */
    public TransitionData(S source, S target, Long period, Integer count,
            Collection<Function<StateContext<S, E>, Mono<Void>>> actions,
            Function<StateContext<S, E>, Mono<Boolean>> guard, TransitionKind kind) {
        this(source, target, null, null, period, count, actions, guard, kind, null);
    }

    /**
     * Instantiates a new transition data.
     *
     * @param source the source
     * @param target the target
     * @param state the state
     * @param event the event
     * @param period the period
     * @param count the count
     * @param actions the actions
     * @param guard the guard
     * @param kind the kind
     * @param securityRule the security rule
     */
    public TransitionData(S source, S target, S state, E event, Long period, Integer count,
            Collection<Function<StateContext<S, E>, Mono<Void>>> actions,
            Function<StateContext<S, E>, Mono<Boolean>> guard, TransitionKind kind, SecurityRule securityRule) {
        this.source = source;
        this.target = target;
        this.state = state;
        this.event = event;
        this.period = period;
        this.count = count;
        this.actions = actions;
        this.guard = guard;
        this.kind = kind;
        this.securityRule = securityRule;
    }

    /**
     * Gets the source.
     *
     * @return the source
     */
    public S getSource() {
        return source;
    }

    /**
     * Gets the target.
     *
     * @return the target
     */
    public S getTarget() {
        return target;
    }

    /**
     * Gets the state.
     *
     * @return the state
     */
    public S getState() {
        return state;
    }

    /**
     * Gets the event.
     *
     * @return the event
     */
    public E getEvent() {
        return event;
    }

    /**
     * Gets the period.
     *
     * @return the period
     */
    public Long getPeriod() {
        return period;
    }

    /**
     * Gets the count.
     *
     * @return the count
     */
    public Integer getCount() {
        return count;
    }

    /**
     * Gets the actions.
     *
     * @return the actions
     */
    public Collection<Function<StateContext<S, E>, Mono<Void>>> getActions() {
        return actions;
    }

    /**
     * Gets the guard.
     *
     * @return the guard
     */
    public Function<StateContext<S, E>, Mono<Boolean>> getGuard() {
        return guard;
    }

    /**
     * Gets the kind.
     *
     * @return the kind
     */
    public TransitionKind getKind() {
        return kind;
    }

    /**
     * Gets the security rule.
     *
     * @return the security rule
     */
    public SecurityRule getSecurityRule() {
        return securityRule;
    }
}