org.springframework.statemachine.event.StateMachineEventPublisher.java Source code

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/*
 * Copyright 2015 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * https://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.springframework.statemachine.event;

import org.springframework.messaging.Message;
import org.springframework.statemachine.StateMachine;
import org.springframework.statemachine.state.State;
import org.springframework.statemachine.transition.Transition;

/**
 * Interface for publishing state machine based application events.
 *
 * @author Janne Valkealahti
 *
 */
public interface StateMachineEventPublisher {

    /**
     * Publish a state changed event.
     *
     * @param source the component generated this event
     * @param sourceState the source state
     * @param targetState the target state
     */
    void publishStateChanged(Object source, State<?, ?> sourceState, State<?, ?> targetState);

    /**
     * Publish a state entered event.
     *
     * @param source the source
     * @param state the state
     */
    void publishStateEntered(Object source, State<?, ?> state);

    /**
     * Publish a state exited event.
     *
     * @param source the source
     * @param state the state
     */
    void publishStateExited(Object source, State<?, ?> state);

    /**
     * Publish event not accepted event.
     *
     * @param source the source
     * @param event the event
     */
    void publishEventNotAccepted(Object source, Message<?> event);

    /**
     * Publish a transition start event.
     *
     * @param source the source
     * @param transition the transition
     */
    void publishTransitionStart(Object source, Transition<?, ?> transition);

    /**
     * Publish a transition end event.
     *
     * @param source the source
     * @param transition the transition
     */
    void publishTransitionEnd(Object source, Transition<?, ?> transition);

    /**
     * Publish a transition event.
     *
     * @param source the source
     * @param transition the transition
     */
    void publishTransition(Object source, Transition<?, ?> transition);

    /**
     * Publish a statemachine start event.
     *
     * @param source the source
     * @param stateMachine the statemachine
     */
    void publishStateMachineStart(Object source, StateMachine<?, ?> stateMachine);

    /**
     * Publish a statemachine stop event.
     *
     * @param source the source
     * @param stateMachine the statemachine
     */
    void publishStateMachineStop(Object source, StateMachine<?, ?> stateMachine);

    /**
     * Publish a state machine error.
     *
     * @param source the source
     * @param stateMachine the state machine
     * @param exception the exception
     */
    void publishStateMachineError(Object source, StateMachine<?, ?> stateMachine, Exception exception);

    /**
     * Publish extended state changed.
     *
     * @param source the source
     * @param key the key
     * @param value the value
     */
    void publishExtendedStateChanged(Object source, Object key, Object value);

}