Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package org.surmon.pattern.visualization.math; import cz.pattern.jglm.Vec3; import org.apache.commons.math3.geometry.euclidean.threed.SphericalCoordinates; import org.apache.commons.math3.geometry.euclidean.threed.Vector3D; /** * * @author palasjiri */ public class GLSphericalCoordinates extends SphericalCoordinates { public GLSphericalCoordinates(Vector3D v) { super(new Vector3D(v.getZ(), v.getX(), v.getY())); } public GLSphericalCoordinates(Vec3 v) { super(new Vector3D(v.getX(), v.getY(), v.getZ())); } public GLSphericalCoordinates(double radius, double theta, double phi) { super(radius, theta, phi); } @Override public Vector3D getCartesian() { Vector3D v = super.getCartesian(); return new Vector3D(v.getY(), v.getZ(), v.getX()); } public Vec3 getCartesianGLM() { Vector3D v = super.getCartesian(); return new Vec3((float) v.getY(), (float) v.getZ(), (float) v.getX()); } }