Java tutorial
/* * The MIT License (MIT) * * Copyright (c) 2014 Zapylaiev Kyrylo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package org.zapylaev.game.truetennis.core.model; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.physics.box2d.BodyDef; import com.badlogic.gdx.physics.box2d.Fixture; import com.badlogic.gdx.physics.box2d.QueryCallback; import com.badlogic.gdx.physics.box2d.World; import com.badlogic.gdx.physics.box2d.joints.MouseJoint; import com.badlogic.gdx.physics.box2d.joints.MouseJointDef; import org.zapylaev.game.truetennis.core.Constants; import java.util.*; class JointControls implements ITouchControls { private final World mWorld; private Map<Integer, MouseJoint> mMouseJoints; JointControls(World world) { mWorld = world; mMouseJoints = new HashMap<Integer, MouseJoint>(); } @Override public void sendTouchDown(final float x, final float y, final int pointer) { mWorld.QueryAABB(new QueryCallback() { @Override public boolean reportFixture(Fixture fixture) { MouseJointDef jointDef = new MouseJointDef(); jointDef.collideConnected = true; jointDef.maxForce = Constants.MAX_MOUSE_JOINT_FORCE; jointDef.bodyA = mWorld.createBody(new BodyDef()); jointDef.bodyB = fixture.getBody(); jointDef.target.set(x, y); mMouseJoints.put(pointer, (MouseJoint) mWorld.createJoint(jointDef)); return false; } }, x, y, x, y); } @Override public void sendTouchDragged(float x, float y, int pointer) { MouseJoint joint = mMouseJoints.get(pointer); if (joint != null) { joint.setTarget(new Vector2(x, y)); } } @Override public void sendTouchUp(float x, float y, int pointer) { MouseJoint joint = mMouseJoints.get(pointer); if (joint != null) { mWorld.destroyJoint(joint); mMouseJoints.remove(pointer); } } }