Java tutorial
/* * Copyright (c) 2015, 2016, 2017 JTS-Team authors and/or its affiliates. All rights reserved. * * This file is part of JTS-V3 Project. * * JTS-V3 Project is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JTS-V3 Project is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JTS-V3 Project. If not, see <http://www.gnu.org/licenses/>. */ package ru.jts_dev.gameserver.ai; import org.springframework.context.ApplicationEvent; import ru.jts_dev.gameserver.ai.tasks.Task; /** * @author Java-man * @since 21.12.2015 */ abstract class InternalMessage extends ApplicationEvent { public InternalMessage(AiObject aiObject) { super(aiObject); } abstract void run(); static class SetTask extends InternalMessage { private final AiObject aiObject; private final Task task; public SetTask(AiObject aiObject, Task task) { super(aiObject); this.aiObject = aiObject; this.task = task; } @Override public void run() { aiObject.setTask(task); } } }