Java tutorial
/******************************************************************************* * Copyright 2015 Theodor Angergrd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package se.angergard.game.system; import se.angergard.game.astar.AStar; import se.angergard.game.component.HoleComponent; import se.angergard.game.component.RemoveEntityTimerComponent; import se.angergard.game.component.RemoveFloorComponent; import se.angergard.game.component.SpriteComponent; import se.angergard.game.interfaces.Initializable; import se.angergard.game.util.AshleyUtils; import se.angergard.game.util.Objects; import se.angergard.game.util.RunnablePool; import se.angergard.game.util.Values; import com.badlogic.ashley.core.Engine; import com.badlogic.ashley.core.Entity; import com.badlogic.ashley.core.EntityListener; import com.badlogic.ashley.core.EntitySystem; import com.badlogic.ashley.core.Family; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.math.Vector2; public class RemoveFloorSystem extends EntitySystem implements Initializable { public RemoveFloorSystem() { runnablePool = new RunnablePool(); } private RunnablePool runnablePool; private Engine engine; public void update(float delta) { runnablePool.run(); } @SuppressWarnings("unchecked") @Override public void init() { runnablePool = new RunnablePool(); engine.addEntityListener(Family.getFor(RemoveFloorComponent.class), new EntityListener() { @Override public void entityAdded(final Entity entity) { runnablePool.add(new Runnable() { @Override public void run() { if (Objects.world.isLocked()) { runnablePool.add(this); return; } else { RemoveFloorComponent removeFloorComponent = Objects.REMOVE_FLOOR_MAPPER.get(entity); Vector2 tilePosition = removeFloorComponent.playerPosition.cpy() .scl(1f / Values.TILED_SIZE_PIXELS); tilePosition.x = (int) tilePosition.x; tilePosition.y = (int) tilePosition.y; if (AStar.isSolid((int) tilePosition.x, (int) tilePosition.y)) { return; } tilePosition.scl(Values.MAP_SIZE); Entity holeEntity = new Entity(); SpriteComponent spriteComponent = new SpriteComponent(); spriteComponent.sprite = new Sprite(new Texture(Gdx.files.internal("Hole.png"))); spriteComponent.sprite.setPosition(tilePosition.x, tilePosition.y); RemoveEntityTimerComponent removeEntityTimerComponent = new RemoveEntityTimerComponent(); removeEntityTimerComponent.time = Values.REMOVE_FLOOR_TIME; //Box2DComponent box2DComponent = Box2DUtils.createCircle(spriteComponent.sprite); HoleComponent holeComponent = new HoleComponent(); AshleyUtils.addComponents(entity, removeEntityTimerComponent, spriteComponent, holeComponent); //entity.add(box2DComponent); //box2DComponent.fixture.setUserData(entity); engine.addEntity(holeEntity); } } }); } @Override public void entityRemoved(Entity entity) { } }); } @Override public void addedToEngine(final Engine engine) { this.engine = engine; } }