Java tutorial
/** * @file * @brief Contains the main Android activity class. * * @section LICENSE * * Copyright 2013 Nighthawk Authors (see the AUTHORS file). * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this software * except in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package tk.ebenezeredelman.nighthawk.android; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import tk.ebenezeredelman.nighthawk.core.NighthawkGame; /** * @brief The main Android activity class. */ public class MainActivity extends AndroidApplication { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); config.useAccelerometer = false; config.useCompass = false; config.useWakelock = true; config.useGL20 = false; initialize(new NighthawkGame(), config); } }