Java tutorial
/** * Copyright 2014 the staff of 52North Initiative for Geospatial Open * Source Software GmbH in their free time * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package yadarts.server.json; import javax.ws.rs.core.MediaType; import javax.ws.rs.ext.Provider; import spare.n52.yadarts.entity.Player; import spare.n52.yadarts.games.Score; import com.fasterxml.jackson.databind.node.ObjectNode; import com.google.inject.Inject; import com.google.inject.Singleton; import yadarts.server.entity.GameScoreSummary; @Provider @Singleton public class GameStateEncoder extends AbstractJSONWriter<GameScoreSummary> { private ScoreEncoder scoreEncoder; @Inject public GameStateEncoder(ScoreEncoder se) { super(GameScoreSummary.class); this.scoreEncoder = se; } @Override public ObjectNode encode(GameScoreSummary t, MediaType mt) { ObjectNode node = createNewEmptyObject(); node.put("name", t.getName()); ObjectNode scores = createNewEmptyObject(); if (t.getPlayers() != null) { for (Player p : t.getPlayers()) { Score s = t.getScores().get(p); scores.put(p.getName(), (s == null ? createNewEmptyObject() : scoreEncoder.encode(s, mt))); } node.put("scores", scores); } return node; } }