Java tutorial
/* * Copyright 2014 Michael Bieri * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package yaphyre.core.math; import java.io.Serializable; import javax.annotation.concurrent.Immutable; import com.google.common.base.MoreObjects; import com.google.common.collect.Range; import static yaphyre.core.math.MathUtils.EPSILON; /** * Simple implementation of a ray. These are used as seeing rays and shadow rays.<br/> <p/> It is defined by an origin * ({@link Point3D}) and a direction ( {@link Vector3D}). A point on the ray are represented in a parametric way so * that: <p/> * <pre> * p(distance) = origin + distance * direction * </pre> * * @author Michael Bieri * @author $LastChangedBy: mike0041@gmail.com $ * @version $Revision: 208 $ */ @Immutable public class Ray implements Serializable { private static final long serialVersionUID = 6349693380913182303L; private final Point3D origin; private final Vector3D direction; private final Range<Double> tRange; public Ray(Point3D origin, Vector3D direction) { this(origin, direction, EPSILON, Double.MAX_VALUE); } public Ray(Point3D origin, Vector3D direction, double tmin, double tmax) { this.origin = origin; this.direction = direction; this.tRange = Range.closed(tmin, tmax); } public Ray(Point3D origin, Vector3D direction, Range<Double> tRange) { this.origin = origin; this.direction = direction; this.tRange = tRange; } public Ray(double ox, double oy, double oz, double dx, double dy, double dz, double tmin, double tmax) { this(new Point3D(ox, oy, oz), new Vector3D(dx, dy, dz), tmin, tmax); } @Override public String toString() { return MoreObjects.toStringHelper(getClass()).add("origin", origin).add("direction", direction).toString(); } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + direction.hashCode(); result = prime * result + origin.hashCode(); result = prime * result + tRange.hashCode(); return result; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (!(obj instanceof Ray)) { return false; } Ray other = (Ray) obj; if (!direction.equals(other.direction)) { return false; } if (!origin.equals(other.origin)) { return false; } if (!tRange.equals(other.tRange)) { return false; } return true; } public Point3D getPoint(double distance) { return origin.add(direction.scale(distance)); } public Point3D getOrigin() { return origin; } public Vector3D getDirection() { return direction; } public Range<Double> getTRange() { return tRange; } }