draw Dot Line - Java 2D Graphics

Java examples for 2D Graphics:Stroke

Description

draw Dot Line

Demo Code

/*/*from w w w.j  a v a 2  s  .  c  om*/
 This file belongs to the Servoy development and deployment environment, Copyright (C) 1997-2010 Servoy BV

 This program is free software; you can redistribute it and/or modify it under
 the terms of the GNU Affero General Public License as published by the Free
 Software Foundation; either version 3 of the License, or (at your option) any
 later version.

 This program is distributed in the hope that it will be useful, but WITHOUT
 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.

 You should have received a copy of the GNU Affero General Public License along
 with this program; if not, see http://www.gnu.org/licenses or write to the Free
 Software Foundation,Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
 */
//package com.java2s;

import java.awt.Graphics;

public class Main {
    public static void drawDotLine(Graphics g, int x0, int y0, int x1,
            int y1) {
        drawDots(g, x0, y0, x1, y1, 2);
    }

    public static void drawDots(Graphics g, int x0, int y0, int x1, int y1,
            int interval) {
        if (y0 == y1) {
            for (int i = x0; i < x1; i += interval) {
                g.drawLine(i, y0, i, y1);
            }
        } else {
            for (int i = y0; i < y1; i += interval) {
                g.drawLine(x0, i, x1, i);
            }
        }
    }
}

Related Tutorials