Enables anti-aliasing in the Graphics object. - Java 2D Graphics

Java examples for 2D Graphics:Graphics

Description

Enables anti-aliasing in the Graphics object.

Demo Code

/*//from www .  j a v a 2 s  .c  o m
 * Copyright (c) 2008, Harald Kuhr
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
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 *       notice, this list of conditions and the following disclaimer.
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 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
//package com.java2s;
import java.awt.*;

public class Main {
    /**
     * Enables anti-aliasing in the {@code Graphics} object.
     * <p/>
     * Anti-aliasing is enabled by casting to {@code Graphics2D} and setting
     * the rendering hint {@code RenderingHints.KEY_ANTIALIASING} to
     * {@code RenderingHints.VALUE_ANTIALIAS_ON}.
     *
     * @param pGraphics the graphics object
     * @throws ClassCastException if {@code pGraphics} is not an instance of
     *         {@code Graphics2D}.
     *
     * @see java.awt.RenderingHints#KEY_ANTIALIASING
     */
    public static void enableAA(final Graphics pGraphics) {
        ((Graphics2D) pGraphics).setRenderingHint(
                RenderingHints.KEY_ANTIALIASING,
                RenderingHints.VALUE_ANTIALIAS_ON);
    }
}

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