Generates a TexturePaint of the given size, using the given text as a pattern. - Java 2D Graphics

Java examples for 2D Graphics:Text

Description

Generates a TexturePaint of the given size, using the given text as a pattern.

Demo Code

/* Copyright (c) 2011 Danish Maritime Authority.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.// www  . j av  a2s  .  com
 */
//package com.java2s;

import java.awt.Color;

import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;

import java.awt.Paint;

import java.awt.Rectangle;

import java.awt.TexturePaint;

import java.awt.image.BufferedImage;

public class Main {
    /**
     * Generates a {@linkplain TexturePaint} of the given size, using
     * the given text as a pattern.
     * 
     * @param text the text to display in the texture paint
     * @param font the font to use for the text
     * @param textColor the text color
     * @param bgColor the background color
     * @param width the width of the texture
     * @param height the height of the texture
     * @return the texture paint
     */
    public static Paint generateTexturePaint(String text, Font font,
            Color textColor, Color bgColor, int width, int height) {
        BufferedImage bi = new BufferedImage(width, height,
                BufferedImage.TYPE_INT_ARGB);
        Graphics2D g2 = bi.createGraphics();
        g2.setColor(bgColor);
        g2.fillRect(0, 0, width, height);
        g2.setColor(textColor);
        g2.setFont(font);
        // Draw the text centered in the bitmap
        FontMetrics fm = g2.getFontMetrics();
        g2.drawString(
                text,
                (width - fm.stringWidth(text)) / 2,
                fm.getAscent()
                        + (height - (fm.getAscent() + fm.getDescent())) / 2);
        return new TexturePaint(bi, new Rectangle(0, 0, width, height));
    }
}

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