Build a javafx.scene.control.Dialog Dialog object. - Java JavaFX

Java examples for JavaFX:Dialog


Build a javafx.scene.control.Dialog Dialog object.

Demo Code

/*/* w ww  . jav a  2 s . com*/
     * Copyright 2015 Thierry Wasylczenko
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
import javafx.scene.Node;
import javafx.scene.control.Alert;
import javafx.scene.control.ButtonType;
import javafx.scene.control.Dialog;
import javafx.stage.Stage;
import java.util.Optional;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
import java.util.logging.Level;
import java.util.logging.Logger;

public class Main{
    private static final Logger LOGGER = Logger
         * Build a {@link javafx.scene.control.Dialog Dialog} object. This method ensures the dialog is created in a JavaFX
         * application thread. If the dialog can not be created then {@code null} is returned.
         * @param title The title of the Dialog
         * @param content The content of the Dialog
         * @param buttons The type of buttons the Dialog will contain.
         * @return A well created Dialog or {@code null} if an error occurred during the creation of the Dialog.
        private static Dialog buildDialog(final String title, final Node content, final ButtonType ... buttons) {
    final FutureTask<Dialog> future = new FutureTask<>(() -> {
        final Dialog dialog = new Dialog();

        return dialog;

    Dialog dialog = null;
    try {
        dialog = future.get();
    } catch (InterruptedException | ExecutionException e) {
        LOGGER.log(Level.SEVERE, "Can not build a Dialog", e);

    return dialog;

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