Nodejs Array Clean clean(deleteValue)

Here you can find the source of clean(deleteValue)

Method Source Code

var CURRENTTV = 1;

var TYPE_TV_AD = 575;
var TYPE_UPCOMING_EVENT = 574;
var TYPE_PAST_EVENT = 576;

Array.prototype.clean = function(deleteValue) {
  for (var i = 0; i < this.length; i++) {
    if (this[i] == deleteValue) {         
      this.splice(i, 1);/*from  w  ww .  j a  va2s. c om*/
      i--;
    }
  }
  return this;
};

Array.prototype.clear = function() {
  while (this.length > 0) {
    this.pop();
  }
};

Array.prototype.shuffle = function(){
    var counter = this.length, temp, index;

    // While there are elements in the array
    while (counter > 0) {
        // Pick a random index
        index = (Math.random() * counter--) | 0;

        // And swap the last element with it
        temp = this[counter];
        this[counter] = this[index];
        this[index] = temp;
    }
};

function randomFromInterval(from,to)
{
    return Math.floor(Math.random()*(to-from+1)+from);
}

function randomInteger( max ) {
  return Math.floor( Math.random() * max );
}

Related

  1. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {
          this.splice(i, 1);
          i--;
    };
    
  2. clean(deleteValue)
    function rand(min, max) {
      min = Math.ceil(min);
      max = Math.floor(max);
      return Math.floor(Math.random() * (max - min + 1)) + min;
    function setToFixedVelocity(vec_x ,vec_y, fixedVelocity){
      z = (fixedVelocity) / (Math.pow((vec_x*vec_x)+(vec_y*vec_y),1/2));
      obj = {"x": vec_x*z, "y": vec_y*z}
      return obj
    ...
    
  3. clean(deleteValue)
    function rand(min, max) {
      min = Math.ceil(min);
      max = Math.floor(max);
      return Math.floor(Math.random() * (max - min + 1)) + min;
    function setToFixedVelocity(vec_x ,vec_y, fixedVelocity){
      z = (fixedVelocity) / (Math.pow((vec_x*vec_x)+(vec_y*vec_y),1/2));
      obj = {"x": vec_x*z, "y": vec_y*z}
      return obj
    ...
    
  4. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
        for (var i = 0; i < this.length; i++) {
            if (this[i] == deleteValue) {
                this.splice(i, 1);
                i--;
        return this;
    };
    ...
    
  5. clean(deleteValue)
    Array.prototype.clean = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {
          this.splice(i, 1);
          i--;
      return this;
    };
    ...
    
  6. clean(s)
    Array.prototype.clean = function (s) {
        var i = 0;
        for (var i = 0; i < this.length; i++) {
            if (this.hasOwnProperty(i)) {
                if (this[i] == s) {
                    this.splice(i, 1);
                    i = i-1;
        return this;
    };
    
  7. cleanPV(deleteValue)
    Array.prototype.cleanPV = function(deleteValue) {
      for (var i = 0; i < this.length; i++) {
        if (this[i] == deleteValue) {         
          this.splice(i, 1);
          i--;
      return this;
    };
    ...
    
  8. cleanclean()
    Array.prototype.clean = function clean() {
      return this.filter(function(item){ return item });
    };
    
  9. cleanup()
    Array.prototype.cleanup = function () {
        var i = 0;
        while (i < this.length) {
            if (!this[i]) {
                this.splice(i,1);
            } else {
                i++;