Nodejs Array Random random()

Here you can find the source of random()

Method Source Code

Array.prototype.random = function () { return (this[(Math.max(Math.random() * this.length - 1, 0).toFixed())]) } // [true, false].random() return true or false; [0, 2, 3].random() return 0 or 2 or 3
Array.prototype.fillNull = function(){this[].fill(function(){return null})}
Array.prototype.bool = function () { return this.map(function (v) { return v ? true : false }) } // just map to bool
Array.prototype.a01 = function () { return this.map(function (v) { return v ? 1 : 0 }) }
Array.prototype.splitToChunks = function (num) {
  var ret = []/*from   w  w w . j  a  va  2s. c  o m*/
  for (var i = 0; i < this.length / num; i++) {
    ret.push(this.slice(i * num, i * num + num))
  }
  return ret
}
Array.prototype.removeByIndex = function (index) {
  return this.splice(index, 1)
}

Math.myRandom = function (max, min) {
  if(max == undefined) return Math.random()
  if(min == undefined) return Math.random() * max;
  return Math.random() * (max+-min) + min;
}

Related

  1. random()
    Array.prototype.random = function() {
      return this[ Math.floor(Math.random() * this.length) ];
    };
    
  2. random()
    Array.prototype.random = function () {
      return this[Math.floor((Math.random()*this.length))];
    
  3. random()
    Array.prototype.random = function() {
      return this[Math.floor((this.length-1)*Math.random())];
    };
    
  4. random()
    function XHR(method, path, data, callback) {
      var xhr = new XMLHttpRequest();
      xhr.open(method, path, true);
      xhr.onreadystatechange = function() {
        if (xhr.readyState != 4) return;
        callback(xhr.status, xhr.responseText);
      xhr.send(data);
    function getPos(obj) {
      var curleft = 0, curtop = 0;
      if (obj.offsetParent)
        do {
          curleft += obj.offsetLeft;
          curtop += obj.offsetTop;
        } while (obj = obj.offsetParent);
      return {x: curleft, y: curtop};
    function toRangeOrMiddle(a, x ,b) {
      if (b < a) return (a+b)/2;
      if (x < a) return a;
      if (x > b) return b;
      return x;
    Array.prototype.random = function() {
      return this[Math.random()*this.length|0];
    window.onerror = function(errorMsg, url, lineNumber) {
      var msg = "Error happened on <"+url+
        "\n> on line "+lineNumber+":\n"+
        errorMsg;
      console.log(msg);
    
  5. random()
    Math.randomInt = function (min, max) {
        return Math.round(Math.random() * (max - min) + min);
    };
    Array.prototype.random = function () {
        this[Math.randomInt(0, this.length-1)];
    
  6. random()
    Array.prototype.random = function () {
      var i, j, k, ti, tj;
      for (k = 0; k < this.length; k++) {
        i = this.length;
        while (--i) {
          j = Math.floor(Math.random() * (i - 1));
          ti = this[i];
          tj = this[j];
          this[j] = ti;
    ...
    
  7. random()
    window.console = window.console || {'log':function(){}}
    function randomInt(min, max) {
      return Math.floor(Math.random() * (max - min + 1)) + min;
    Array.prototype.random = function () {
      return this[Math.random() * this.length - 1 | 0];
    };
    Array.prototype.subRandom = function () {
      var length = randomInt(0, this.length)
    ...
    
  8. random()
    Array.prototype.random = function() {
      return this[Math.floor(Math.random() * this.length)];
    Number.prototype.toPrice = function() {
      return this.valueOf().toFixed(2).replace(/./g, function(c, i, a) {
        return i && c !== "." && !((a.length - i) % 3) ? "," + c : c;
      });
    
  9. random()
    Array.prototype.random = function(){
      return this[Math.round(Math.random()*(this.length-1))]