C++ struct for cards game

Description

C++ struct for cards game

#include <iostream>
using namespace std;
const int clubs = 0;                          //suits
const int diamonds = 1;
const int hearts = 2;
const int spades = 3;
const int jack = 11;                          //face cards
const int queen = 12;
const int king = 13;
const int ace = 14;
struct card//www  .j  a  v a 2 s  . co m
{
   int number;   //2 to 10, jack, queen, king, ace
   int suit;     //clubs, diamonds, hearts, spades
};
int main()
{
   card temp, chosen, prize;                  //define cards
   int position;
   card card1 = { 7, clubs };                 //initialize card1
   cout << "Card 1 is the 7 of clubs\n";
   card card2 = { jack, hearts };             //initialize card2
   cout << "Card 2 is the jack of hearts\n";
   card card3 = { ace, spades };              //initialize card3
   cout << "Card 3 is the ace of spades\n";
   prize = card3;               //copy this card, to remember it
   cout << "I'm swapping card 1 and card 3\n";
   temp = card3; card3 = card1; card1 = temp;
   cout << "I'm swapping card 2 and card 3\n";
   temp = card3; card3 = card2; card2 = temp;
   cout << "I'm swapping card 1 and card 2\n";
   temp = card2; card2 = card1; card1 = temp;
   cout << "Now, where (1, 2, or 3) is the ace of spades? ";
   cin >> position;
   switch (position)
   {
      case 1: chosen = card1; break;
      case 2: chosen = card2; break;
      case 3: chosen = card3; break;
   }
   if(chosen.number == prize.number && chosen.suit == prize.suit)
      cout << "That's right!  You win!\n";
   else
      cout << "Sorry. You lose.\n";
   return 0;
}



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