HTML Canvas Image magnifier

Description

HTML Canvas Image magnifier

View in separate window

<!DOCTYPE HTML>
<html>
    <head>
    <script>
    function loadImages(sources, callback){
        var loadedImages = 0;// w w  w. ja  v a 2s  .c o  m
        var numImages = 0;
        var images = {};
        // get num of sources
        for (var src in sources) {
            numImages++;
        }
        // load images
        for (var src in sources) {
            images[src] = new Image();
            images[src].onload = function(){
                // call callback function when images
                // have loaded
                if (++loadedImages >= numImages) {
                    callback(images);
                }
            };
            images[src].src = sources[src];
        }
    }
    
    function drawMagnifier(config){
        var context = config.context;
    var images = config.images;
        var mousePos = config.mousePos;
        var imageX = config.imageX;
        var imageY = config.imageY;
        var magWidth = config.magWidth;
        var magHeight = config.magHeight;
        var smallWidth = config.smallWidth;
        var smallHeight = config.smallHeight;
        var largeWidth = config.largeWidth;
        var largeHeight = config.largeHeight;
        
        var sourceX = ((mousePos.x - imageX) * largeWidth / smallWidth) - magWidth / 2;
        var sourceY = ((mousePos.y - imageY) * largeHeight / smallHeight) - magHeight / 2;
        var destX = mousePos.x - magWidth / 2;
        var destY = mousePos.y - magHeight / 2;
        var viewWidth = magWidth;
        var viewHeight = magHeight;
        var viewX = destX;
        var viewY = destY;
        var drawMagImage = true;
        
        if (sourceX < 0) {
            if (sourceX > -1 * magWidth) {
                var diffX = -1 * sourceX;
                viewX += diffX;
                viewWidth -= diffX;
                sourceX = 0;
            }
            else {
                drawMagImage = false;
            }
        }
        
        if (sourceX > largeWidth - magWidth) {
            if (sourceX < largeWidth) {
                viewWidth = largeWidth - sourceX;
            }
            else {
                drawMagImage = false;
            }
        }
        
        if (sourceY < 0) {
            if (sourceY > -1 * magHeight) {
                var diffY = -1 * sourceY;
                viewY += diffY;
                viewHeight -= diffY;
                sourceY = 0;
            }
            else {
                drawMagImage = false;
            }
        }
        
        if (sourceY > largeHeight - magHeight) {
            if (sourceY < largeHeight) {
                viewHeight = largeHeight - sourceY;
            }
            else {
                drawMagImage = false;
            }
        }
        
        // draw white magnifier background
        context.beginPath();
        context.fillStyle = "white";
        context.fillRect(destX, destY, magWidth, magHeight);
        
        // draw image
        if (drawMagImage) {
            context.beginPath();
            context.drawImage(images.image2, sourceX, sourceY, viewWidth, viewHeight, viewX, viewY, viewWidth, viewHeight);
        }
        
        // draw magnifier border
        context.beginPath();
        context.lineWidth = 2;
        context.strokeStyle = "black";
        context.strokeRect(destX, destY, magWidth, magHeight);
    }
    
    function drawImages(images){
        var events = new Events("myCanvas");
        var canvas = events.getCanvas();
        var context = events.getContext();
        
        // define magnifier dependencies
        var imageX = canvas.width / 2 - images.image1.width / 2;
        var imageY = canvas.height / 2 - images.image1.height / 2;
        var magWidth = 200;
        var magHeight = 150;
        var smallWidth = images.image1.width;
        var smallHeight = images.image1.height;
        var largeWidth = images.image2.width;
        var largeHeight = images.image2.height;
        
        events.setDrawStage(function(){
            var mousePos = events.getMousePos();
            this.clear();
            
            context.drawImage(images.image1, imageX, imageY, smallWidth, smallHeight);
            // draw rectangular region for image
            context.beginPath();
            context.lineWidth = 2;
            context.strokeStyle = "black";
            context.strokeRect(imageX, imageY, smallWidth, smallHeight);
            context.closePath();
            
            if (mousePos !== null) {
                drawMagnifier({
                    context: context,
          images: images,
                    mousePos: mousePos,
                    imageX: imageX,
                    imageY: imageY,
                    magWidth: magWidth,
                    magHeight: magHeight,
                    smallWidth: smallWidth,
                    smallHeight: smallHeight,
                    largeWidth: largeWidth,
                    largeHeight: largeHeight
                });
            }
        });
        
        canvas.addEventListener("mouseout", function(){
            events.drawStage();
        }, false);
    }
    
    window.onload = function(){
        var sources = {
            image1: "image1.png",
            image2: "image2.png"
        };
        
        loadImages(sources, drawImages);
    };
class Events {
    constructor(canvasId) {
        this.canvas = document.getElementById(canvasId);
        this.context = this.canvas.getContext("2d");
        this.drawStage = undefined;
        this.listening = false;
        
        // desktop flags
        this.mousePos = null;
        this.mouseDown = false;
        this.mouseUp = false;
        this.mouseOver = false;
        this.mouseMove = false;
        
        // mobile flags
        this.touchPos = null;
        this.touchStart = false;
        this.touchMove = false;
        this.touchEnd = false;
        
        // Region Events
        this.currentRegion = null;
        this.regionIndex = 0;
        this.lastRegionIndex = -1;
        this.mouseOverRegionIndex = -1;
    }

    getContext() {
        return this.context;
    }

    getCanvas() {
        return this.canvas;
    }

    clear() {
        this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
    }

    getCanvasPos() {
        let obj = this.getCanvas();
        let top = 0;
        let left = 0;
        while (obj.tagName != "BODY") {
            top += obj.offsetTop;
            left += obj.offsetLeft;
            obj = obj.offsetParent;
        }
        return {
            top: top,
            left: left
        };
    }

    setDrawStage(func) {
        this.drawStage = func;
        this.listen();
    }

    reset(evt) {
        if (!evt) {
            evt = window.event;
        }
        
        this.setMousePosition(evt);
        this.setTouchPosition(evt);
        this.regionIndex = 0;
        
        if (!this.animating && this.drawStage !== undefined) {
            this.drawStage();
        }
        
        // desktop flags
        this.mouseOver = false;
        this.mouseMove = false;
        this.mouseDown = false;
        this.mouseUp = false;
        
        // mobile touch flags
        this.touchStart = false;
        this.touchMove = false;
        this.touchEnd = false;
    }

    listen() {
        const that = this;
        
        if (this.drawStage !== undefined) {
            this.drawStage();
        }
        
        // desktop events
        this.canvas.addEventListener("mousedown", evt => {
            that.mouseDown = true;
            that.reset(evt);
        }, false);
        
        this.canvas.addEventListener("mousemove", evt => {
            that.reset(evt);
        }, false);
        
        this.canvas.addEventListener("mouseup", evt => {
            that.mouseUp = true;
            that.reset(evt);
        }, false);
        
        this.canvas.addEventListener("mouseover", evt => {
            that.reset(evt);
        }, false);
        
        this.canvas.addEventListener("mouseout", evt => {
            that.mousePos = null;
        }, false);
        
        // mobile events
        this.canvas.addEventListener("touchstart", evt => {
            evt.preventDefault();
            that.touchStart = true;
            that.reset(evt);
        }, false);
        
        this.canvas.addEventListener("touchmove", evt => {
            evt.preventDefault();
            that.reset(evt);
        }, false);
        
        this.canvas.addEventListener("touchend", evt => {
            evt.preventDefault();
            that.touchEnd = true;
            that.reset(evt);
        }, false);
    }

    getMousePos(evt) {
        return this.mousePos;
    }

    getTouchPos(evt) {
        return this.touchPos;
    }

    setMousePosition(evt) {
        const mouseX = evt.clientX - this.getCanvasPos().left + window.pageXOffset;
        const mouseY = evt.clientY - this.getCanvasPos().top + window.pageYOffset;
        this.mousePos = {
            x: mouseX,
            y: mouseY
        };
    }

    setTouchPosition(evt) {
        if (evt.touches !== undefined && evt.touches.length == 1) { // Only deal with one finger
            const touch = evt.touches[0]; // Get the information for finger #1
            const touchX = touch.pageX - this.getCanvasPos().left + window.pageXOffset;
            const touchY = touch.pageY - this.getCanvasPos().top + window.pageYOffset;
            
            this.touchPos = {
                x: touchX,
                y: touchY
            };
        }
    }

    beginRegion() {
        this.currentRegion = {};
        this.regionIndex++;
    }

    addRegionEventListener(type, func) {
        let event = (type.indexOf('touch') == -1) ? `on${type}` : type;
        this.currentRegion[event] = func;
    }

    closeRegion() {
        const pos = this.touchPos || this.mousePos;
        
        if (pos !== null && this.context.isPointInPath(pos.x, pos.y)) {
            if (this.lastRegionIndex != this.regionIndex) {
                this.lastRegionIndex = this.regionIndex;
            }
            
            // handle onmousedown
            if (this.mouseDown && this.currentRegion.onmousedown !== undefined) {
                this.currentRegion.onmousedown();
                this.mouseDown = false;
            }
            
            // handle onmouseup
            else if (this.mouseUp && this.currentRegion.onmouseup !== undefined) {
                this.currentRegion.onmouseup();
                this.mouseUp = false;
            }
            
            // handle onmouseover
            else if (!this.mouseOver && this.regionIndex != this.mouseOverRegionIndex && this.currentRegion.onmouseover !== undefined) {
                this.currentRegion.onmouseover();
                this.mouseOver = true;
                this.mouseOverRegionIndex = this.regionIndex;
            }
            
            // handle onmousemove
            else if (!this.mouseMove && this.currentRegion.onmousemove !== undefined) {
                this.currentRegion.onmousemove();
                this.mouseMove = true;
            }
            
            // handle touchstart
            if (this.touchStart && this.currentRegion.touchstart !== undefined) {
                this.currentRegion.touchstart();
                this.touchStart = false;
            }
            
            // handle touchend
            if (this.touchEnd && this.currentRegion.touchend !== undefined) {
                this.currentRegion.touchend();
                this.touchEnd = false;
            }
            
            // handle touchmove
            if (!this.touchMove && this.currentRegion.touchmove !== undefined) {
                this.currentRegion.touchmove();
                this.touchMove = true;
            }
            
        }
        else if (this.regionIndex == this.lastRegionIndex) {
            this.lastRegionIndex = -1;
            this.mouseOverRegionIndex = -1;
            
            // handle mouseout condition
            if (this.currentRegion.onmouseout !== undefined) {
                this.currentRegion.onmouseout();
            }
        }
    }
}

        </script>
    </head>
    <body>
        <canvas id="myCanvas" width="600" height="250" style="border:1px solid black;">
        </canvas>
    </body>
</html>



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