Bitmap « 2D Graphics « C# / C Sharp

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C# / C Sharp » 2D Graphics » BitmapScreenshots 
1. Draw on an Bitmap
2. Resize the Bitmap using the lowest quality interpolation mode
3. Resize the Bitmap using the highest quality interpolation mode
4. Create Graphics object From Image
5. Bitmap.SetResolution
6. Bitmap property: Height, Physical Dimension, width, raw format and sizeBitmap property: Height, Physical Dimension, width, raw format and size
7. Create your own BitMapCreate your own BitMap
8. Draw shapes to the bitmap in memoryDraw shapes to the bitmap in memory
9. new Bitmap(bitmap, size)
10. Read Bitmap Size by using BinaryReader
11. Bitmap.HorizontalResolution
12. Use a color matrix to change the color properties of the image
13. Create a Bitmap image in memory and set its CompositingMode
14. Create a red color with an alpha component then draw a red circle to the bitmap in memory
15. Create a green color with an alpha component then draw a green rectangle to the bitmap in memory
16. write the pixel information to the console window
17. Double buffer with Bitmap
18. Draw an array of imagesDraw an array of images
19. Bit operation with PixelFormat.Alpha
20. PixelFormat.DontCare
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