Control Modifier : Timer « Development Class « C# / C Sharp






Control Modifier

Control Modifier
 
/*
Professional Windows GUI Programming Using C#
by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury, 
   Zach Greenvoss, Shripad Kulkarni, Neil Whitlow

Publisher: Peer Information
ISBN: 1861007663
*/

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;


namespace ControlModifier
{
    /// <summary>
    /// Summary description for ControlModifier.
    /// </summary>
    public class ControlModifier : System.Windows.Forms.Form
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.Container components = null;

        public ControlModifier()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
            System.Timers.Timer t = new System.Timers.Timer(10000);
            t.Elapsed += new System.Timers.ElapsedEventHandler(time);
            t.Start();
        }

        void time(object sender, System.Timers.ElapsedEventArgs e)
        {
            MessageBox.Show(ControlModifier.ModifierKeys.ToString());
        }

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null) 
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.Size = new System.Drawing.Size(300,300);
            this.Text = "ControlModifier";
        }
        #endregion

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main() 
        {
            Application.Run(new ControlModifier());
        }
    }
}

           
         
  








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