RoutedEvents: Mouse Position : RoutedCommand « Windows Presentation Foundation « C# / C Sharp






RoutedEvents: Mouse Position

RoutedEvents: Mouse Position
  



<Window x:Class="RoutedEvents.MousePosition"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="MousePosition" Height="300" Width="300">
  <StackPanel>
    <Rectangle Name="rect" MouseMove="MouseMoved" Fill="LightBlue" ></Rectangle>
    <Button Name="cmdCapture" Click="cmdCapture_Click">Capture the Mouse</Button>
    <TextBlock Name="lblInfo"></TextBlock>
  </StackPanel>
</Window>
//File:Window.xaml.cs


using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace RoutedEvents
{
    public partial class MousePosition : System.Windows.Window
    {
        public MousePosition()
        {
            InitializeComponent();
        }
        private void cmdCapture_Click(object sender, RoutedEventArgs e)
        {
            this.AddHandler(Mouse.LostMouseCaptureEvent,new RoutedEventHandler(this.LostCapture));
            Mouse.Capture(rect);

            cmdCapture.Content = "Mouse captured";
        }

        private void MouseMoved(object sender, MouseEventArgs e)
        {
            Point pt = e.GetPosition(this);
            lblInfo.Text = String.Format("({0},{1}) in window coordinates",pt.X, pt.Y);            
        }

        private void LostCapture(object sender, RoutedEventArgs e)
        {
            lblInfo.Text = "Lost capture";
            cmdCapture.Content = "Capture the Mouse";
        }
    }
}

   
    
  








Related examples in the same category

1.Bubble routed events, and write an event handler for a routed event.Bubble routed events, and write an event handler for a routed event.
2.Create a custom RoutedCommand, the CommandBinding objects, and the KeyBinding objects in code.Create a custom RoutedCommand, the CommandBinding objects, and the KeyBinding objects in code.
3.Convert RoutedEventArgs.OriginalSource to event senderConvert RoutedEventArgs.OriginalSource to event sender
4.Get RoutedEvent NameGet RoutedEvent Name
5.Bind event handler to button with RoutedEventHandlerBind event handler to button with RoutedEventHandler
6.Custom Command by KeyGesture and RoutedUICommandCustom Command by KeyGesture and RoutedUICommand
7.RoutedEvents: Button Mouse Up EventRoutedEvents: Button Mouse Up Event
8.RoutedEvents: Drag And DropRoutedEvents: Drag And Drop
9.RoutedEvents: Focus eventRoutedEvents: Focus event
10.RoutedEvents: Key ModifiersRoutedEvents: Key Modifiers
11.RoutedEvents: Key Press EventsRoutedEvents: Key Press Events
12.RoutedEvents Only NumbersRoutedEvents Only Numbers
13.RoutedEvents: Tunneled Key PressRoutedEvents: Tunneled Key Press
14.Routed Event DemoRouted Event Demo
15.Create RoutedCommand from InputGestureCollection