svg viewer : QPainter « Qt « C++






svg viewer

  
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#ifndef SVGVIEW_H
#define SVGVIEW_H

#include <QGraphicsView>

QT_BEGIN_NAMESPACE
class QWheelEvent;
class QPaintEvent;
class QFile;
QT_END_NAMESPACE

class SvgView : public QGraphicsView
{
    Q_OBJECT

public:
    enum RendererType { Native, OpenGL, Image };

    SvgView(QWidget *parent = 0);

    void openFile(const QFile &file);
    void setRenderer(RendererType type = Native);
    void drawBackground(QPainter *p, const QRectF &rect);

public slots:
    void setHighQualityAntialiasing(bool highQualityAntialiasing);
    void setViewBackground(bool enable);
    void setViewOutline(bool enable);

protected:
    void wheelEvent(QWheelEvent *event);
    void paintEvent(QPaintEvent *event);

private:
    RendererType m_renderer;

    QGraphicsItem *m_svgItem;
    QGraphicsRectItem *m_backgroundItem;
    QGraphicsRectItem *m_outlineItem;

    QImage m_image;
};
#end






#include "svgview.h"

#include <QFile>
#include <QWheelEvent>
#include <QMouseEvent>
#include <QGraphicsRectItem>
#include <QGraphicsSvgItem>
#include <QPaintEvent>
#include <qmath.h>

#ifndef QT_NO_OPENGL
#include <QGLWidget>
#endif

SvgView::SvgView(QWidget *parent)
    : QGraphicsView(parent)
    , m_renderer(Native)
    , m_svgItem(0)
    , m_backgroundItem(0)
    , m_outlineItem(0)
{
    setScene(new QGraphicsScene(this));
    setTransformationAnchor(AnchorUnderMouse);
    setDragMode(ScrollHandDrag);

    // Prepare background check-board pattern
    QPixmap tilePixmap(64, 64);
    tilePixmap.fill(Qt::white);
    QPainter tilePainter(&tilePixmap);
    QColor color(220, 220, 220);
    tilePainter.fillRect(0, 0, 32, 32, color);
    tilePainter.fillRect(32, 32, 32, 32, color);
    tilePainter.end();

    setBackgroundBrush(tilePixmap);
}

void SvgView::drawBackground(QPainter *p, const QRectF &)
{
    p->save();
    p->resetTransform();
    p->drawTiledPixmap(viewport()->rect(), backgroundBrush().texture());
    p->restore();
}

void SvgView::openFile(const QFile &file)
{
    if (!file.exists())
        return;

    QGraphicsScene *s = scene();

    bool drawBackground = (m_backgroundItem ? m_backgroundItem->isVisible() : false);
    bool drawOutline = (m_outlineItem ? m_outlineItem->isVisible() : true);

    s->clear();
    resetTransform();

    m_svgItem = new QGraphicsSvgItem(file.fileName());
    m_svgItem->setFlags(QGraphicsItem::ItemClipsToShape);
    m_svgItem->setCacheMode(QGraphicsItem::NoCache);
    m_svgItem->setZValue(0);

    m_backgroundItem = new QGraphicsRectItem(m_svgItem->boundingRect());
    m_backgroundItem->setBrush(Qt::white);
    m_backgroundItem->setPen(Qt::NoPen);
    m_backgroundItem->setVisible(drawBackground);
    m_backgroundItem->setZValue(-1);

    m_outlineItem = new QGraphicsRectItem(m_svgItem->boundingRect());
    QPen outline(Qt::black, 2, Qt::DashLine);
    outline.setCosmetic(true);
    m_outlineItem->setPen(outline);
    m_outlineItem->setBrush(Qt::NoBrush);
    m_outlineItem->setVisible(drawOutline);
    m_outlineItem->setZValue(1);

    s->addItem(m_backgroundItem);
    s->addItem(m_svgItem);
    s->addItem(m_outlineItem);

    s->setSceneRect(m_outlineItem->boundingRect().adjusted(-10, -10, 10, 10));
}

void SvgView::setRenderer(RendererType type)
{
    m_renderer = type;

    if (m_renderer == OpenGL) {
#ifndef QT_NO_OPENGL
        setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers)));
#endif
    } else {
        setViewport(new QWidget);
    }
}

void SvgView::setHighQualityAntialiasing(bool highQualityAntialiasing)
{
#ifndef QT_NO_OPENGL
    setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
#else
    Q_UNUSED(highQualityAntialiasing);
#endif
}

void SvgView::setViewBackground(bool enable)
{
    if (!m_backgroundItem)
          return;

    m_backgroundItem->setVisible(enable);
}

void SvgView::setViewOutline(bool enable)
{
    if (!m_outlineItem)
        return;

    m_outlineItem->setVisible(enable);
}

void SvgView::paintEvent(QPaintEvent *event)
{
    if (m_renderer == Image) {
        if (m_image.size() != viewport()->size()) {
            m_image = QImage(viewport()->size(), QImage::Format_ARGB32_Premultiplied);
        }

        QPainter imagePainter(&m_image);
        QGraphicsView::render(&imagePainter);
        imagePainter.end();

        QPainter p(viewport());
        p.drawImage(0, 0, m_image);

    } else {
        QGraphicsView::paintEvent(event);
    }
}

void SvgView::wheelEvent(QWheelEvent *event)
{
    qreal factor = qPow(1.2, event->delta() / 240.0);
    scale(factor, factor);
    event->accept();
}









#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QString>

class SvgView;

QT_BEGIN_NAMESPACE
class QAction;
class QGraphicsView;
class QGraphicsScene;
class QGraphicsRectItem;
QT_END_NAMESPACE

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    MainWindow();

public slots:
    void openFile(const QString &path = QString());
    void setRenderer(QAction *action);

private:
    QAction *m_nativeAction;
    QAction *m_glAction;
    QAction *m_imageAction;
    QAction *m_highQualityAntialiasingAction;
    QAction *m_backgroundAction;
    QAction *m_outlineAction;

    SvgView *m_view;

    QString m_currentPath;
};

#endif






#include "mainwindow.h"

#include <QtGui>

#include "svgview.h"

MainWindow::MainWindow()
    : QMainWindow()
    , m_view(new SvgView)
{
    QMenu *fileMenu = new QMenu(tr("&File"), this);
    QAction *openAction = fileMenu->addAction(tr("&Open..."));
    openAction->setShortcut(QKeySequence(tr("Ctrl+O")));
    QAction *quitAction = fileMenu->addAction(tr("E&xit"));
    quitAction->setShortcut(QKeySequence(tr("Ctrl+Q")));

    menuBar()->addMenu(fileMenu);

    QMenu *viewMenu = new QMenu(tr("&View"), this);
    m_backgroundAction = viewMenu->addAction(tr("&Background"));
    m_backgroundAction->setEnabled(false);
    m_backgroundAction->setCheckable(true);
    m_backgroundAction->setChecked(false);
    connect(m_backgroundAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewBackground(bool)));

    m_outlineAction = viewMenu->addAction(tr("&Outline"));
    m_outlineAction->setEnabled(false);
    m_outlineAction->setCheckable(true);
    m_outlineAction->setChecked(true);
    connect(m_outlineAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewOutline(bool)));

    menuBar()->addMenu(viewMenu);

    QMenu *rendererMenu = new QMenu(tr("&Renderer"), this);
    m_nativeAction = rendererMenu->addAction(tr("&Native"));
    m_nativeAction->setCheckable(true);
    m_nativeAction->setChecked(true);
#ifndef QT_NO_OPENGL
    m_glAction = rendererMenu->addAction(tr("&OpenGL"));
    m_glAction->setCheckable(true);
#endif
    m_imageAction = rendererMenu->addAction(tr("&Image"));
    m_imageAction->setCheckable(true);

#ifndef QT_NO_OPENGL
    rendererMenu->addSeparator();
    m_highQualityAntialiasingAction = rendererMenu->addAction(tr("&High Quality Antialiasing"));
    m_highQualityAntialiasingAction->setEnabled(false);
    m_highQualityAntialiasingAction->setCheckable(true);
    m_highQualityAntialiasingAction->setChecked(false);
    connect(m_highQualityAntialiasingAction, SIGNAL(toggled(bool)), m_view, SLOT(setHighQualityAntialiasing(bool)));
#endif

    QActionGroup *rendererGroup = new QActionGroup(this);
    rendererGroup->addAction(m_nativeAction);
#ifndef QT_NO_OPENGL
    rendererGroup->addAction(m_glAction);
#endif
    rendererGroup->addAction(m_imageAction);

    menuBar()->addMenu(rendererMenu);

    connect(openAction, SIGNAL(triggered()), this, SLOT(openFile()));
    connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
    connect(rendererGroup, SIGNAL(triggered(QAction *)),
            this, SLOT(setRenderer(QAction *)));

    setCentralWidget(m_view);
    setWindowTitle(tr("SVG Viewer"));
}

void MainWindow::openFile(const QString &path)
{
    QString fileName;
    if (path.isNull())
        fileName = QFileDialog::getOpenFileName(this, tr("Open SVG File"),
                m_currentPath, "SVG files (*.svg *.svgz *.svg.gz)");
    else
        fileName = path;

    if (!fileName.isEmpty()) {
        QFile file(fileName);
        if (!file.exists()) {
            QMessageBox::critical(this, tr("Open SVG File"),
                           QString("Could not open file '%1'.").arg(fileName));

            m_outlineAction->setEnabled(false);
            m_backgroundAction->setEnabled(false);
            return;
        }

        m_view->openFile(file);

        if (!fileName.startsWith(":/")) {
            m_currentPath = fileName;
            setWindowTitle(tr("%1 - SVGViewer").arg(m_currentPath));
        }

        m_outlineAction->setEnabled(true);
        m_backgroundAction->setEnabled(true);

        resize(m_view->sizeHint() + QSize(80, 80 + menuBar()->height()));
    }
}

void MainWindow::setRenderer(QAction *action)
{
#ifndef QT_NO_OPENGL
    m_highQualityAntialiasingAction->setEnabled(false);
#endif

    if (action == m_nativeAction)
        m_view->setRenderer(SvgView::Native);
#ifndef QT_NO_OPENGL
    else if (action == m_glAction) {
        m_highQualityAntialiasingAction->setEnabled(true);
        m_view->setRenderer(SvgView::OpenGL);
    }
#endif
    else if (action == m_imageAction) {
        m_view->setRenderer(SvgView::Image);
    }
}






#include <QApplication>
#include <QString>
#ifndef QT_NO_OPENGL
#include <QGLFormat>
#endif

#include "mainwindow.h"

int main(int argc, char **argv)
{
    Q_INIT_RESOURCE(svgviewer);

    QApplication app(argc, argv);

    MainWindow window;
    if (argc == 2)
        window.openFile(argv[1]);
    else
        window.openFile(":/files/bubbles.svg");
    window.show();
    return app.exec();
}

   
    
  








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