Dynamically Adding New Behavior to an Instance : Dynamic object « Class « Flash / Flex / ActionScript






Dynamically Adding New Behavior to an Instance

 


package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
        var info:Object = new Object(  );
        info.city = "Toronto";
        info.country = "Canada";
        
        info.getAddress = function (  ):String {
          return this.city + ", " + this.country;
        }
        trace(info.getAddress(  ));

        
    }
  }
}

        








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