Responding to Event.RESIZE. : Event « Development « Flash / Flex / ActionScript






Responding to Event.RESIZE.

 

package {
  import flash.display.*;
  import flash.net.*;
  import flash.events.*;

  public class Main extends Sprite {
    public function Main (  ) {
      stage.scaleMode = StageScaleMode.NO_SCALE;

      stage.addEventListener(Event.RESIZE, resizeListener);
    }

    private function resizeListener (e:Event):void {
      trace("The application window changed size!");
      trace("New width:  " + stage.stageWidth);
      trace("New height: " + stage.stageHeight);
    }
  }
}

        








Related examples in the same category

1.Handling Events: a simple application that draws successive random lines
2.Event Listener Priority
3.Add Event listener
4.Responding to Event.ACTIVATE and Event.DEACTIVATE
5.Listeners for the Event.RESIZE event must be registered with Flash Player's Stage instance,
6.The Event.MOUSE_LEAVE Event
7.Preventing Default Event Behavior