# The floor()returns the next-lowest integer. : Math « Development « Flash / Flex / ActionScript

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The floor()returns the next-lowest integer.
 ```  package{   import flash.display.Sprite;      public class Main extends Sprite{     public function Main(){         trace(Math.floor(5.75));  // Displays: 5         trace(Math.floor(93.3));  // Displays: 93         trace(Math.floor(93));  // Displays: 93     }   } }         ```
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 1 Math Constants 2 Math Class Arithmetic 3 Math Class Trigonometry 4 Math class includes the constant Math.PI for the number, ratio of a circle's circumference to its diameter. 5 Finding Absolute Values 6 Rounding and Truncating Numbers: round(), ceiling(), and floor() 7 The ceil() method returns the next-highest integer value of the number passed it as an argument. 8 Use round(), ceiling(), and floor() to round or truncate to decimal place values. 9 Generating Random Numbers: The random() returns a floating-point value between 0 and 0.999999, inclusive. 10 Generate a random number within a range that does not start with 0 11 Random integer values 12 If you are working with one six-sided die, you want to generate a random number between 1 and 6 each time 13 Finding the Greater or Lesser of Two Numbers 14 The calculation for finding compound interest: newValue = originalValue * (1 + rate/cp)^(cp*t) 15 package{ 16 The exp() method requires one parameter: a number. It then raises e (Math.E) to the power of that number. 17 atan2(), takes two parameters (an X- and a Y-coordinate), and returns the angle formed by the right triangle measured in radians: Math.atan2(x, y) 18 Use Math.round( ) to round a number to the nearest integer 19 Use Math.floor( ) to round a number down 20 Use Math.ceil( ) to round a number up. 21 To round a number to the nearest decimal place: 22 Use the identical math to round a number to the nearest multiple of an integer. 23 All trig functions operate on radians, an angular unit in which radians measure a full revolution. 24 Generate random number in a range