Get pixel data from BitmapData : BitmapData « Graphics « Flash / Flex / ActionScript






Get pixel data from BitmapData

 
package{
  import flash.display.*;
  public class Main extends Sprite{
    public function Main(){

        var imgData:BitmapData = new BitmapData(20, 20, false, 0x330000FF);
        trace(imgData.getPixel32(0, 0));  // Displays: 4278190335
                                  // (Alpha is 0xFF, not 0x33)


    }
  }
}

        








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5.Create animation by setting the bitmap pixel
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8.The alpha value of pixels can be set in transparent bitmaps only (i.e., bitmaps created with the value true passed to the transparent parameter of the BitmapData constructor)
9.getPixel32() Versus getPixel( )
10.Retrieve a pixel with Alpha set to 255, from a transparent image
11.Retrieving the Color of a Region of Pixels
12.Modifying a BitmapData
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14.Using BitmapData.lock( ) to improve performance
15.Assigning the Color of a Region of Pixels
16.How draw( ) handles Alpha channel values
17.Applying Color Transformations
18.Detecting Areas by Color
19.Adding Noise
20.Adding Perlin Noise
21.Updates the octaves parameter
22.The randomSeed parameter is responsible for the randomness of the noise
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