myVariable *= 6; is the same as: myVariable = myVariable * 6; : Arithmetic Operators « Language « Flash / Flex / ActionScript

Home
Flash / Flex / ActionScript
1.Animation
2.Array
3.Class
4.Data Type
5.Development
6.Function
7.Graphics
8.Language
9.Network
10.Regular Expressions
11.Statement
12.String
13.TextField
14.XML
Flash / Flex / ActionScript » Language » Arithmetic Operators 
myVariable *= 6; is the same as: myVariable = myVariable * 6;
 

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
        var myVariable:Number = 6;
        
        myVariable *= 6;
        trace(myVariable);
        
        myVariable = myVariable * 6;
        
        trace(myVariable);
        
    }
  }
}

        
Related examples in the same category
1.Arithmetic Operators in Actionscript
2.Assignment Operators
3.myVariable += 6; is the shorthand version of the following: myVariable = myVariable + 6;
4.Using Mathematical Operators: prefix and postfix
5.Modulo (%)
6.Increment (++) and Decrement ( -- )
7.Compound Assignment Operators (+=, -=, *=, /=, and %=): x += 1; is the same as writing x = x + 1;
java2s.com  | Contact Us | Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.