Working with Basic try/catch Statements : try catch « Statement « Flash / Flex / ActionScript






Working with Basic try/catch Statements

 
/*
try {
  // Code to try.
}
catch (erObject:Error) {
  // Code to run if the try code throws an error.
}
*/

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
        var sUsername:String = ""; 
        
        try { 
        
          if(sUsername == "") { 
            throw new Error();
          } 
          trace("The try block ran successfully."); 
        } catch (erObject:Error) { 
          trace("An error was thrown.");
        }
    }
  }
}

        








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