Working with Basic try/catch Statements : try catch « Statement « Flash / Flex / ActionScript

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Flash / Flex / ActionScript » Statement » try catch 
Working with Basic try/catch Statements
 
/*
try {
  // Code to try.
}
catch (erObject:Error) {
  // Code to run if the try code throws an error.
}
*/

package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){
        var sUsername:String = ""
        
        try 
        
          if(sUsername == "") { 
            throw new Error();
          
          trace("The try block ran successfully.")
        catch (erObject:Error) { 
          trace("An error was thrown.");
        }
    }
  }
}

        
Related examples in the same category
1. Multiple throw statements and multiple catch statements
2. Using return in try, after throw
3. Using return in catch
4. Catching Errors Generated by Flash
5. Catch Blocks Example
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