Filter Effect : Filter Effect « Effects « Flex






Filter Effect

Filter Effect
   

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    <!-- transitions\EffectFilterExample.mxml -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
    xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"
    creationComplete="initFilter(event);" width="700">
    <fx:Script> 
         
        import mx.effects.EffectTargetFilter; 
        import flash.events.Event; 
        // This function returns true for the Panel moving to x=110. 
        public function filterFunc(propChanges:Array, 
        instanceTarget:Object):Boolean { 
            // Determine the length of the propChanges Array. 
            for (var i:uint=0; i < propChanges.length; i++) 
            { 
                // Determine the Array element 
                // that matches the effect target. 
                if (propChanges[i].target == instanceTarget) 
                { 
                    // Check whether the end Object contains 
                    // a value for x. 
                    if (propChanges[i].end["x"] != undefined) 
                    { 
                        // Return true if the end value for x is 110. 
                        return (propChanges[i].end.x == 110); 
                    } 
                } 
            } 
            return false; 
        } 
        // Define the EffectTargetFilter object. 
        private var myBlurFilter:EffectTargetFilter; 
        // Initialize the EffectTargetFilter object, and set the 
        // customFilter property for two Blur effects. 
        private function initFilter(event:Event):void { 
            myBlurFilter = new EffectTargetFilter(); 
            myBlurFilter.filterFunction=filterFunc; 
            myBlur.customFilter=myBlurFilter; 
            myUnBlur.customFilter=myBlurFilter; 
        } 
      
    </fx:Script>
    <!-- Define the two view states, in addition to the base state.-->
    <s:states>
        <s:State name="default" />
        <s:State name="One" />
        <s:State name="Two" />
    </s:states>
    <s:transitions>
        <s:Transition fromState="*" toState="*">
            <s:Sequence id="t1" targets="{[p1,p2,p3]}">
                <mx:Blur id="myBlur" duration="100" blurXFrom="0.0" blurXTo="10.0"
                    blurYFrom="0.0" blurYTo="10.0" />
                <s:Parallel>
                    <s:Move duration="400" />
                    <s:Resize duration="400" />
                </s:Parallel>
                <mx:Blur id="myUnBlur" duration="100" blurXFrom="10.0"
                    blurXTo="0.0" blurYFrom="10.0" blurYTo="0.0" />
            </s:Sequence>
        </s:Transition>
    </s:transitions>
    <!-- Define the container holding the three Panel containers.-->
    <s:Group id="pm" width="100%" height="100%">
        <s:Panel id="p1" title="One" x="0" y="0" x.One="110" y.One="0"
            x.Two="0" y.Two="0" width="100" height="100" width.One="200"
            height.One="210" width.Two="100" height.Two="100" click="currentState='One'">
            <s:Label fontSize="24" text="One" />
        </s:Panel>
        <s:Panel id="p2" title="Two" x="0" y="110" x.One="0" y.One="0"
            x.Two="110" y.Two="0" width="100" height="100" width.One="100"
            height.One="100" width.Two="200" height.Two="210" click="currentState='Two'">
            <s:Label fontSize="24" text="Two" />
        </s:Panel>
        <s:Panel id="p3" title="Three" x="110" y="0" x.One="0" y.One="110"
            x.Two="0" y.Two="110" width="200" height="210" width.One="100"
            height.One="100" width.Two="100" height.Two="100" click="currentState='default'">
            <s:Label fontSize="24" text="Three" />
        </s:Panel>
    </s:Group>
</s:Application>

   
    
    
  








Related examples in the same category

1.Define a filter of effectDefine a filter of effect
2.Filter out the effectFilter out the effect