Skin « Style « Flex






1.Skinning a Button component using inline stylesSkinning a Button component using inline styles
2.Use graphical skins for the up, over, and down states of the Button controlUse graphical skins for the up, over, and down states of the Button control
3.Set skins for a Button control by using the overSkin, upSkin, and downSkin style propertiesSet skins for a Button control by using the overSkin, upSkin, and downSkin style properties
4.A SkinnableContainer with a Line component between two Button componentsA SkinnableContainer with a Line component between two Button components
5.A SkinnableContainer container with four Button controls as its childrenA SkinnableContainer container with four Button controls as its children
6.Draw a border around a VGroup that contains Button controls without using a custom skin classDraw a border around a VGroup that contains Button controls without using a custom skin class
7.Using graphical skins for the up, over, and down states of the Button control
8.Replace MX Button control's up, over, and down skins with individual symbols from a SWF file
9.Set Button skins with overSkin, upSkin, and downSkin style propertiesSet Button skins with overSkin, upSkin, and downSkin style properties








10.Using static SWF assets as skins
11.Creating graphical skinsCreating graphical skins
12.Assign graphic or programmatic skin to two or more skinsAssign graphic or programmatic skin to two or more skins
13.Skinning subcomponentsSkinning subcomponents
14.Applying graphical overSkin, upSkin, downSkin inlineApplying graphical overSkin, upSkin, downSkin inline