Stop CR from going to the default button : Text « SWT JFace Eclipse « Java





Stop CR from going to the default button

Stop CR from going to the default button


/*
 * Text example snippet: stop CR from going to the default button
 *
 * For a list of all SWT example snippets see
 * http://dev.eclipse.org/viewcvs/index.cgi/%7Echeckout%7E/platform-swt-home/dev.html#snippets
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.SelectionAdapter;
import org.eclipse.swt.events.SelectionEvent;
import org.eclipse.swt.events.TraverseEvent;
import org.eclipse.swt.events.TraverseListener;
import org.eclipse.swt.layout.GridData;
import org.eclipse.swt.layout.GridLayout;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Text;

public class Snippet116 {
  public static void main(String[] args) {
    Display display = new Display();
    Shell shell = new Shell(display);
    shell.setLayout(new GridLayout());
    Text text = new Text(shell, SWT.SINGLE | SWT.BORDER);
    text.setLayoutData(new GridData(GridData.FILL_HORIZONTAL));
    text.setText("Here is some text");
    text.addSelectionListener(new SelectionAdapter() {
      public void widgetDefaultSelected(SelectionEvent e) {
        System.out
            .println("Text default selected (overrides default button)");
      }
    });
    text.addTraverseListener(new TraverseListener() {
      public void keyTraversed(TraverseEvent e) {
        if (e.detail == SWT.TRAVERSE_RETURN) {
          e.doit = false;
          e.detail = SWT.TRAVERSE_NONE;
        }
      }
    });
    Button button = new Button(shell, SWT.PUSH);
    button.setText("Ok");
    button.addSelectionListener(new SelectionAdapter() {
      public void widgetSelected(SelectionEvent e) {
        System.out.println("Button selected");
      }
    });
    shell.setDefaultButton(button);
    shell.pack();
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}


           
       










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