Animation: Random Movement : Animation « GUI Components « JavaScript DHTML






Animation: Random Movement

 
//Random Movement - http://www.btinternet.com/~kurt.grigg/javascript
/*
Paste this js-link between the <body> </body> tags of your page HTML.

<script type="text/javascript" src="randommovement.js"></script>


Make sure that randommovement.js and pooh.gif or any other image you 
want to use are in/uploaded to the same directory/folder as the web 
page using the script.


If you want more than one just paste the same js-link repeatedly:

Example:-------------

<body>

<script type="text/javascript" src="randommovement.js"></script>
<script type="text/javascript" src="randommovement.js"></script>
<script type="text/javascript" src="randommovement.js"></script>

</body>

----------------------




*/

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>

<title>Random Movement</title>

<meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
<meta http-equiv="content-script-type" content="text/javascript">
<meta http-equiv="content-style-type" content="text/css">

<style type="text/css">
<!--
body{
background-color : #000000;
}
//-->
</style>

</head>
<body>

<script type="text/javascript">
//Random Movement - http://www.btinternet.com/~kurt.grigg/javascript

if  ((document.getElementById) && 
window.addEventListener || window.attachEvent){

(function(){

var rm_img = new Image();
rm_img.src = "http://www.java2s.com/style/logo.png"; 

var imgh = 163;  
var imgw = 156; 
var timer = 40; //setTimeout speed.
var min = 1;    //slowest speed.
var max = 5;    //fastest speed.

var idx = 1;
idx = parseInt(document.images.length);
if (document.getElementById("pic"+idx)) idx++;

var stuff = "<div id='pic"+idx+"' style='position:absolute;"
+"top:2px;left:2px;height:"+imgh+"px;width:"+imgw+"px;"
+"overflow:hidden'><img src='"+rm_img.src+"' alt=''/><\/div>";
document.write(stuff);

var h,w,r,temp;
var d = document;
var y = 2;
var x = 2;
var dir = 45;   //direction.
var acc = 1;    //acceleration.
var newacc = new Array(1,0,1);
var vel = 1;    //initial speed.
var sev = 0;
var newsev = new Array(1,-1,2,-2,0,0,1,-1,2,-2);

//counters.
var c1 = 0;    //time between changes.
var c2 = 0;    //new time between changes.

var pix = "px";
var domWw = (typeof window.innerWidth == "number");
var domSy = (typeof window.pageYOffset == "number");

if (domWw) r = window;
else{ 
  if (d.documentElement && 
  typeof d.documentElement.clientWidth == "number" && 
  d.documentElement.clientWidth != 0)
  r = d.documentElement;
 else{ 
  if (d.body && 
  typeof d.body.clientWidth == "number")
  r = d.body;
 }
}



function winsize(){
var oh,sy,ow,sx,rh,rw;
if (domWw){
  if (d.documentElement && d.defaultView && 
  typeof d.defaultView.scrollMaxY == "number"){
  oh = d.documentElement.offsetHeight;
  sy = d.defaultView.scrollMaxY;
  ow = d.documentElement.offsetWidth;
  sx = d.defaultView.scrollMaxX;
  rh = oh-sy;
  rw = ow-sx;
 }
 else{
  rh = r.innerHeight;
  rw = r.innerWidth;
 }
h = rh - imgh; 
w = rw - imgw;
}
else{
h = r.clientHeight - imgh; 
w = r.clientWidth - imgw;
}
}


function scrl(yx){
var y,x;
if (domSy){
 y = r.pageYOffset;
 x = r.pageXOffset;
 }
else{
 y = r.scrollTop;
 x = r.scrollLeft;
 }
return (yx == 0)?y:x;
}


function newpath(){
sev = newsev[Math.floor(Math.random()*newsev.length)];
acc = newacc[Math.floor(Math.random()*newacc.length)];
c2 = Math.floor(20+Math.random()*50);
}


function moveit(){
var vb,hb,dy,dx,curr;
if (acc == 1) vel +=0.05;
if (acc == 0) vel -=0.05;
if (vel >= max) vel = max;
if (vel <= min) vel = min;
c1++;
if (c1 >= c2){
 newpath();
 c1=0;
}
curr = dir+=sev;
dy = vel * Math.sin(curr*Math.PI/180);
dx = vel * Math.cos(curr*Math.PI/180);
y+=dy;
x+=dx;
//horizontal-vertical bounce.
vb = 180-dir;
hb = 0-dir;
//Corner rebounds?
if ((y < 1) && (x < 1)){y = 1; x = 1; dir = 45;}
if ((y < 1) && (x > w)){y = 1; x = w; dir = 135;}
if ((y > h) && (x < 1)){y = h; x = 1; dir = 315;}
if ((y > h) && (x > w)){y = h; x = w; dir = 225;}
//edge rebounds.
if (y < 1) {y = 1; dir = hb;}  
if (y > h) {y = h; dir = hb;}  
if (x < 1) {x = 1; dir = vb;} 
if (x > w) {x = w; dir = vb;} 

//Assign it all to image.
temp.style.top = y + scrl(0) + pix;
temp.style.left = x + scrl(1) + pix;
setTimeout(moveit,timer);
}

function init(){
temp = document.getElementById("pic"+idx);
winsize();
moveit();
}


if (window.addEventListener){
 window.addEventListener("resize",winsize,false);
 window.addEventListener("load",init,false);
}  
else if (window.attachEvent){
 window.attachEvent("onresize",winsize);
 window.attachEvent("onload",init);
} 

})();
}//End.
</script>

<p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p>
<p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p>
<p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p>
<p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p><p>`</p>


</body>
</html>

           
         
  








Related examples in the same category

1.Attack animation
2.Circle Animation
3.Right to left animation
4.Flash animation in Javascript
5.Flash animation in JavaScript: Changing style Properties
6.Animation along Straight Line
7.Animation along a Circle
8.Dancing Text (IE)
9.Type Writer effect (IE)
10.Type Writer Effect 1.1 (IE)
11.JavaScript Ticker 1.2 (IE)
12.Animation: Lottery Number Picker and Statistics
13.Animation: wriggly
14.Animation: welcome message
15.Animation: trio
16.Auto lotto dip
17.Animation: snow
18.Animation: star
19.Animation: mouse doodle
20.Animation: fireworks
21.Animation: pretty
22.Lotto number draw
23.Following eyes
24.Animation: three eyes
25.Animation: eyes
26.Spot light
27.Big static eyes
28.Animation based on DIV with color flash
29.Framework for creating CSS-based animations
30.Animate dynamic element h1 tag
31.Popup window animation (fly across screen)
32.Animation on several images
33.Using the onFilterChange Event Handler
34.JavaScript Animation
35.Periodically Updating the Text Displayed by an HTML Element
36.Moving an Airplane Across a Web Page
37.Link Hint Scroller 2.0 (IE)
38.Snow animation
39.Animation with JSTween