Math « Development « Ruby

1.Math functions from the Math module
2.The Math Object
3.The Math.exp function returns Euler to the power of x.
4.Call to the class method sqrt from the Math module natural logarithms (base E or Euler) and base-10 logarithms.
6.Taking Logarithms
7.Random number
8.Random seeds
9.Convert the Cartesian point (x,y) to polar (magnitude, angle) coordinates

10.Convert polar coordinates to Cartesian coordinates