Android Open Source - pokerCCF Deck






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License

The source code is released under:

Copyright (c) 2011-2014, Intel Corporation Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redist...

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Java Source Code

// This file is part of the 'texasholdem' project, an open source
// Texas Hold'em poker application written in Java.
//// w  w w  . j av  a2 s  . com
// Copyright 2009 Oscar Stigter
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package lo.wolo.pokerengine;

import java.security.SecureRandom;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;

/**
 * A standard, generic deck of game cards without jokers. <br />
 * <br />
 *
 * <b>NOTE:</b> This class is implemented with the focus on performance (instead of clean design).
 * 
 * @author Oscar Stigter
 */
public class Deck {
    
    /** The number of cards in a deck. */
    private static final int NO_OF_CARDS = Card.NO_OF_RANKS * Card.NO_OF_SUITS;
    
    /** The cards in the deck. */
    private Card[] cards;
    
    /** The index of the next card to deal. */
    private int nextCardIndex = 0;
    
    /** Random number generator (crypographical quality). */
    private Random random = new SecureRandom();

    /**
     * Constructor.
     * 
     * Starts as a full, ordered deck.
     */
    public Deck() {
        cards = new Card[NO_OF_CARDS];
        int index = 0;
        for (int suit = Card.NO_OF_SUITS - 1; suit >= 0; suit--) {
            for (int rank = Card.NO_OF_RANKS - 1; rank >= 0 ; rank--) {
                cards[index++] = new Card(rank, suit);
            }
        }
    }
    
    /**
     * Shuffles the deck.
     */
    public void shuffle() {
        for (int oldIndex = 0; oldIndex < NO_OF_CARDS; oldIndex++) {
            int newIndex = random.nextInt(NO_OF_CARDS);
            Card tempCard = cards[oldIndex];
            cards[oldIndex] = cards[newIndex];
            cards[newIndex] = tempCard;
        }
        nextCardIndex = 0;
    }
    
    /**
     * Resets the deck.
     * 
     * Does not re-order the cards.
     */
    public void reset() {
        nextCardIndex = 0;
    }
    
    /**
     * Deals a single card.
     *
     * @return  the card dealt
     */
    public Card deal() {
        if (nextCardIndex + 1 >= NO_OF_CARDS) {
            throw new IllegalStateException("No cards left in deck");
        }
        return cards[nextCardIndex++];
    }
    
    /**
     * Deals multiple cards at once.
     * 
     * @param noOfCards
     *            The number of cards to deal.
     * 
     * @return The cards.
     * 
     * @throws IllegalArgumentException
     *             If the number of cards is invalid.
     * @throws IllegalStateException
     *             If there are no cards left in the deck.
     */
    public List<Card> deal(int noOfCards) {
        if (noOfCards < 1) {
            throw new IllegalArgumentException("noOfCards < 1");
        }
        if (nextCardIndex + noOfCards >= NO_OF_CARDS) {
            throw new IllegalStateException("No cards left in deck");
        }
        List<Card> dealtCards = new ArrayList<Card>();
        for (int i = 0; i < noOfCards; i++) {
            dealtCards.add(cards[nextCardIndex++]);
        }
        return dealtCards;
    }
    
    /**
     * Deals a specific card.
     * 
     * @param rank
     *            The card's rank.
     * @param suit
     *            The card's suit.
     * 
     * @return The card if available, otherwise null.
     * 
     * @throws IllegalStateException
     *             If there are no cards left in the deck.
     */
    public Card deal(int rank, int suit) {
        if (nextCardIndex + 1 >= NO_OF_CARDS) {
            throw new IllegalStateException("No cards left in deck");
        }
        Card card = null;
        int index = -1;
        for (int i = nextCardIndex; i < NO_OF_CARDS; i++) {
            if ((cards[i].getRank() == rank) && (cards[i].getSuit() == suit)) {
                index = i;
                break;
            }
        }
        if (index != -1) {
            if (index != nextCardIndex) {
                Card nextCard = cards[nextCardIndex];
                cards[nextCardIndex] = cards[index];
                cards[index] = nextCard;
            }
            card = deal();
        }
        return card;
    }
    
    /** {@inheritDoc} */
    @Override
    public String toString() {
        StringBuilder sb = new StringBuilder();
        for (Card card : cards) {
            sb.append(card);
            sb.append(' ');
        }
        return sb.toString().trim();
    }
    
}




Java Source Code List

com.intel.friend.invitation.FriendInvitationBase.java
com.intel.friend.invitation.FriendInvitationError.java
com.intel.friend.invitation.FriendInvitationMessage.java
com.intel.friend.invitation.FriendInvitationService.java
com.intel.friend.invitation.FriendReceiveInvitationActivity.java
com.intel.friend.invitation.FriendReceiveInvitationState.java
com.intel.friend.invitation.FriendSendInvitationActivity.java
com.intel.friend.invitation.FriendSendInvitationState.java
com.intel.friend.invitation.IDataStreamEventListener.java
com.intel.friend.invitation.IFriendInvitationEventListener.java
com.intel.friend.invitation.ReadEngine.java
com.intel.friend.invitation.SendInvitationDialogFragment.java
com.intel.friend.invitation.WriteEngine.java
com.intel.inproclib.user_details.UpdateUserDetailsActivity.java
com.intel.inproclib.user_details.UserSettingsFragment.java
com.intel.inproclib.utility.ImageViewNoLayoutRefresh.java
com.intel.inproclib.utility.InProcConstants.java
com.intel.inproclib.utility.InProc_ImageManager_Assets.java
com.intel.inproclib.utility.InProc_ListViewImageManager_FileSystem.java
com.intel.inproclib.utility.InProc_ListViewImageManager.java
com.intel.inproclib.utility.MaxLengthTextWatcher.java
com.intel.inproclib.utility.NoNewlineEditText.java
com.intel.startup.AvatarFragment.java
com.intel.startup.AvatarPickerFragment.java
com.intel.startup.CloudAuthorizationActivity.java
com.intel.startup.DeviceNameFragment.java
com.intel.startup.NewUnboxFragment.java
com.intel.startup.NewUnbox.java
com.intel.startup.StartupFragment.java
com.intel.startup.UserNameFragment.java
com.intel.ux.ImageUtilities.java
com.intel.ux.StcSessionListAdapter.java
lo.wolo.pokerccf.AbstractServiceUsingActivity.java
lo.wolo.pokerccf.CCFManager.java
lo.wolo.pokerccf.ChatAdapter.java
lo.wolo.pokerccf.Constants.java
lo.wolo.pokerccf.DiscoveryNodeActivity.java
lo.wolo.pokerccf.IServiceIOListener.java
lo.wolo.pokerccf.ISimpleDiscoveryListener.java
lo.wolo.pokerccf.MultiConnectRegisterApp.java
lo.wolo.pokerccf.NodeListAdapter.java
lo.wolo.pokerccf.NodeWrapper.java
lo.wolo.pokerccf.ReadEngine.java
lo.wolo.pokerccf.RemoteUser.java
lo.wolo.pokerccf.ServerController.java
lo.wolo.pokerccf.SessionAdapter.java
lo.wolo.pokerccf.WriteEngine.java
lo.wolo.pokerengine.Card.java
lo.wolo.pokerengine.ClientCCF.java
lo.wolo.pokerengine.Client.java
lo.wolo.pokerengine.Deck.java
lo.wolo.pokerengine.HandEvaluator.java
lo.wolo.pokerengine.HandValueType.java
lo.wolo.pokerengine.HandValue.java
lo.wolo.pokerengine.Hand.java
lo.wolo.pokerengine.Player.java
lo.wolo.pokerengine.Pot.java
lo.wolo.pokerengine.TableType.java
lo.wolo.pokerengine.Table.java
lo.wolo.pokerengine.actions.Action.java
lo.wolo.pokerengine.actions.AllInAction.java
lo.wolo.pokerengine.actions.BetAction.java
lo.wolo.pokerengine.actions.BigBlindAction.java
lo.wolo.pokerengine.actions.CallAction.java
lo.wolo.pokerengine.actions.CheckAction.java
lo.wolo.pokerengine.actions.ContinueAction.java
lo.wolo.pokerengine.actions.FoldAction.java
lo.wolo.pokerengine.actions.RaiseAction.java
lo.wolo.pokerengine.actions.SmallBlindAction.java
lo.wolo.pokerengine.bots.BasicBot.java
lo.wolo.pokerengine.bots.Bot.java
lo.wolo.pokerengine.bots.DummyBot.java
lo.wolo.pokerengine.util.PokerUtils.java