Android Open Source - DeathRally Players






From Project

Back to project page DeathRally.

License

The source code is released under:

GNU General Public License

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Java Source Code

/*
 * Copyright (c) 2012 Johannes Vestlund <Johannes@westlundarna.se>
 * // w  w w  .  j a  va2  s  .c  o  m
 * This file is part of DeathRally
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by 
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even implied warranty of
 * MERCHANTABILITY or FITTNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */


package project.gamedev.deathrally.game.model;

/**
 * Class is responsible for managing players. Key is keeping track of who's active. There
 * have to be only one instance in the system, so singleton is used. 
 * 
 * @author Johannes Vestlund
 *
 */
public final class Players {
  private static volatile Players instance = null;
  private Player activePlayer;
  
  private Players(){
  }
  
  public static Players getInstance(){
    if(instance == null){
      synchronized( Players .class){
        if(instance == null){
          instance = new Players();
        }
      }
    }  
    return instance;
  }
  
  public Player getActivePlayer(){
    return activePlayer;
  }
  
  public void setActivePlayer(Player p){
    if(p != null){
      activePlayer = p;
    }
  }
}




Java Source Code List

project.gamedev.deathrally.MainActivity.java
project.gamedev.deathrally.game.DeathRallyGame.java
project.gamedev.deathrally.game.GameLoop.java
project.gamedev.deathrally.game.GameModel.java
project.gamedev.deathrally.game.MainGamePanel.java
project.gamedev.deathrally.game.constants.LevelName.java
project.gamedev.deathrally.game.controls.Joystick.java
project.gamedev.deathrally.game.graphics.Circle.java
project.gamedev.deathrally.game.graphics.Mesh.java
project.gamedev.deathrally.game.graphics.Rectangle.java
project.gamedev.deathrally.game.graphics.Triangle.java
project.gamedev.deathrally.game.model.CollisionEvent.java
project.gamedev.deathrally.game.model.Direction.java
project.gamedev.deathrally.game.model.Entity.java
project.gamedev.deathrally.game.model.GameAction.java
project.gamedev.deathrally.game.model.Hitbox.java
project.gamedev.deathrally.game.model.Level.java
project.gamedev.deathrally.game.model.MovableEntity.java
project.gamedev.deathrally.game.model.Player.java
project.gamedev.deathrally.game.model.Players.java
project.gamedev.deathrally.game.model.Position.java
project.gamedev.deathrally.game.model.Vector2D.java
project.gamedev.deathrally.game.model.VehicleName.java
project.gamedev.deathrally.game.model.VehicleType.java
project.gamedev.deathrally.game.model.Vehicle.java
project.gamedev.deathrally.game.view.GameRenderer.java
project.gamedev.deathrally.game.view.JoystickView.java
project.gamedev.deathrally.game.view.VisualEntity.java
project.gamedev.deathrally.game.view.VisualVehicle.java