Android Open Source - Do-not-get-annoyed Path Field






From Project

Back to project page Do-not-get-annoyed.

License

The source code is released under:

Apache License

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Java Source Code

package mn100013d.pmu.models;
//from w ww  .  ja v  a 2s  . c  o m

import java.io.Serializable;

import mn100013d.pmu.R;
import android.content.Context;
import android.view.View;

public class PathField extends Field implements Serializable{

  protected PathField(Board board, View view, Context context) {
    super(board, view, context);
    // TODO Auto-generated constructor stub
  }

  @Override
  protected int getInitialStateImageId(int color) {
    return R.drawable.white_board_field;
  }

  @Override
  protected int getHighlightedStateImageId(int color) {
    return R.drawable.white_board_field_highlighted;
  }

  @Override
  protected int getOccupiedStateImageId(int color) {
    switch (color){
    case Color.BLUE: return R.drawable.white_board_field_occupied_blue;
    case Color.RED: return R.drawable.white_board_field_occupied_red;
    case Color.YELLOW: return R.drawable.white_board_field_occupied_yelow;
    case Color.GREEN: return R.drawable.white_board_field_occupied_green;
    default: return -1;
    }
  }

  @Override
  protected int getAttackedStateImageId(int color) {
    switch (color){
    case Color.BLUE: return R.drawable.blue_board_field_attacked;
    case Color.RED: return R.drawable.red_board_field_attacked;
    case Color.YELLOW: return R.drawable.yellow_board_field_attacked;
    case Color.GREEN: return R.drawable.green_board_field_attacked;
    default: return -1;
    }
  }
  
}




Java Source Code List

mn100013d.pmu.BeginingActivity.java
mn100013d.pmu.GameTypeFragment.java
mn100013d.pmu.NewGameActivity.java
mn100013d.pmu.NewGameFragment.java
mn100013d.pmu.PauseFragment.java
mn100013d.pmu.PauseGameFragment.java
mn100013d.pmu.ScoresFragment.java
mn100013d.pmu.SettingsFragment.java
mn100013d.pmu.StartActivity.java
mn100013d.pmu.StartGameFragment.java
mn100013d.pmu.controllers.GameController.java
mn100013d.pmu.data.GameDataDbHelper.java
mn100013d.pmu.data.GameSettingsEditor.java
mn100013d.pmu.data.GameTableContract.java
mn100013d.pmu.exceptions.ContextNotSetException.java
mn100013d.pmu.exceptions.GameExceptions.java
mn100013d.pmu.exceptions.PlayerNotRegisteredException.java
mn100013d.pmu.models.Board.java
mn100013d.pmu.models.CPUGamePlayer.java
mn100013d.pmu.models.Color.java
mn100013d.pmu.models.Dice.java
mn100013d.pmu.models.Field.java
mn100013d.pmu.models.FinishField.java
mn100013d.pmu.models.GamePlayer.java
mn100013d.pmu.models.HomeField.java
mn100013d.pmu.models.HumanGamePlayer.java
mn100013d.pmu.models.PathField.java
mn100013d.pmu.models.Pawn.java
mn100013d.pmu.models.Result.java
mn100013d.pmu.services.FragmentProvider.java
mn100013d.pmu.services.GamePlayerFactory.java
mn100013d.pmu.services.PopupService.java
mn100013d.pmu.services.Randomizer.java
mn100013d.pmu.services.ShakeDetector.java
mn100013d.pmu.services.SoundService.java