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This code and all related assets are licensed under the Attribution-Noncommercial-Share Alike 3.0 version of the Creative Commons License. Full text of the license can be found here: http://creativec...
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package com.w131.globalgamejam.mirrors; //from w w w . j a v a 2s.com import com.badlogic.gdx.Files.FileType; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; public class Main { public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "Mirrors"; cfg.useGL20 = true; cfg.width = 800; cfg.height = 600; cfg.resizable = false; cfg.addIcon("img/icons/icon128.png", FileType.Internal); cfg.addIcon("img/icons/icon64.png", FileType.Internal); cfg.addIcon("img/icons/icon32.png", FileType.Internal); cfg.addIcon("img/icons/icon16.png", FileType.Internal); new LwjglApplication(new MirrorsGame(), cfg); } }