Android Open Source - AnGmEngine Touch Screen Event






From Project

Back to project page AnGmEngine.

License

The source code is released under:

GNU General Public License

If you think the Android project AnGmEngine listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

/*******************************************************************************
 * Copyright 2012-2014 Kevin Klopfenstein.
 */*from w  w w  .ja  v  a 2s . c  o  m*/
 * This file is part of AnGmEngine.
 *
 * AnGmEngine is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * AnGmEngine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with AnGmEngine.  If not, see <http://www.gnu.org/licenses/>.
 *******************************************************************************/
package com.kklop.angmengine.game.event;

import android.graphics.Canvas;
import android.view.MotionEvent;

public class TouchScreenEvent implements GameEvent {
  MotionEvent event;
  
  public TouchScreenEvent(MotionEvent event) {
    this.event = event;
  }

  public MotionEvent getEvent() {
    return event;
  }

  public void setEvent(MotionEvent event) {
    this.event = event;
  }

  @Override
  public void continueEvent(long gameTime) {
    
  }

  @Override
  public boolean isActive() {
    return false;
  }

  @Override
  public void startEvent() {
    
  }

  @Override
  public void drawEvent(Canvas canvas) {
    
  }

  @Override
  public void stopEvent() {
    
  }
  
}




Java Source Code List

com.kklop.angmengine.game.Game.java
com.kklop.angmengine.game.bitmap.cache.BitmapCache.java
com.kklop.angmengine.game.bitmap.cache.LruCache.java
com.kklop.angmengine.game.event.GameEvent.java
com.kklop.angmengine.game.event.TouchScreenEvent.java
com.kklop.angmengine.game.exception.GameException.java
com.kklop.angmengine.game.grid.Grid.java
com.kklop.angmengine.game.grid.collision.Collision.java
com.kklop.angmengine.game.grid.exception.GridException.java
com.kklop.angmengine.game.map.Map.java
com.kklop.angmengine.game.map.gridMap.GridMap.java
com.kklop.angmengine.game.noise.PerlinNoise.java
com.kklop.angmengine.game.sprite.AnimatedSprite.java
com.kklop.angmengine.game.sprite.MapSprite.java
com.kklop.angmengine.game.sprite.SpriteAnimation.java
com.kklop.angmengine.game.sprite.Sprite.java
com.kklop.angmengine.game.sprite.StaticSprite.java
com.kklop.angmengine.game.sprite.bound.Bound.java
com.kklop.angmengine.game.sprite.bound.rect.RectBound.java
com.kklop.angmengine.game.sprite.comparator.SpriteComparator.java
com.kklop.angmengine.game.sprite.hitbox.HitBox.java