Android Open Source - Turn-of-War Colour Swap






From Project

Back to project page Turn-of-War.

License

The source code is released under:

Apache License

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Java Source Code

/*
 * This file is part of Turn of War which is a fork of Dragon Wars
 * as of 20/11/2013./*from ww w . j a  v  a  2  s .  c o  m*/
 *
 * Copyright (C) 2013 Ed Woodhouse <edwoodhou@gmail.com>
 *
 * Turn of War is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Turn of War is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Turn of War. If not, see <http://www.gnu.org/licenses/>.
 */
/* This file is part of Dragon Wars.
 *
 * Dragon Wars is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Dragon Wars is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Dragon Wars. If not, see <http://www.gnu.org/licenses/>.
 */

package uk.co.fuuzetsu.turnofwar.engine;

import android.graphics.Bitmap;
import android.graphics.Matrix;

public class ColourSwap {
    public Bitmap Swap(Integer allPxs, int[] allpixels,
                       Integer replacementColour, Bitmap replacement, Integer itsaflag) {

        // redteam do nothing
        if (replacementColour == -13000705) { // blueteam sprites

            for (Integer i = 0; i < allPxs; i++) {
                if (allpixels[i] == -1030072) {
                    allpixels[i] = -13000705;
                }
            }
        }
        if (replacementColour == -9256376) { // leaf green team sprites

            for (Integer i = 0; i < allPxs; i++) {

                if (allpixels[i] == -1030072) {
                    allpixels[i] = -9256376;
                }
            }
        }

        if (replacementColour == -7623) { // yellowteam sprites

            for (Integer i = 0; i < allPxs; i++) {
                if (allpixels[i] == -1030072) {
                    allpixels[i] = -7623;
                }
            }
        }

        if (replacementColour == -1804345) {
            for (Integer i = 0; i < allPxs; i++) {
                if (allpixels[i] == -1030072) {
                    allpixels[i] = -1804345;
                }
            }
        }

        if (replacementColour == -8495908) { // purple team sprites
            for (Integer i = 0; i < allPxs; i++) {
                if (allpixels[i] == -1030072) {
                    allpixels[i] = -8495908;
                }
            }
        }

        if (replacementColour == -10586212) { // stealth grey team sprites

            for (Integer i = 0; i < allPxs; i++) {
                if (allpixels[i] == -1030072) {
                    allpixels[i] = -10586212;
                }
            }
        }

        if (replacementColour == -3932416) { // vibrant greenteam sprites

            for (Integer i = 0; i < allPxs; i++) {
                if (allpixels[i] == -1030072) {
                    allpixels[i] = -7944448;
                }
            }
        }
        replacement.setPixels(allpixels, 0, replacement.getWidth(), 0, 0,
                              replacement.getWidth(), replacement.getHeight());
        if ((replacementColour == -571062 || replacementColour == -9256376
                || replacementColour == -1804345 || replacementColour == -10586212)
                && itsaflag != 1) { // spawn odd teams facing right
            replacement = flipIt(replacement);
        }
        return replacement;
    }

    private static Bitmap flipIt(Bitmap replacement) {
        Matrix matrix = new Matrix(); // matrix to flip image
        matrix.preScale(-1, 1);
        // Create a Bitmap with the flip matix applied to it.
        Bitmap reflectionImage = Bitmap.createBitmap(replacement, 0, 0,
                                 replacement.getWidth(), replacement.getWidth(), matrix, false);
        return reflectionImage;
    }
}




Java Source Code List

uk.co.fuuzetsu.turnofwar.DrawingThread.java
uk.co.fuuzetsu.turnofwar.GameActivity.java
uk.co.fuuzetsu.turnofwar.GameView.java
uk.co.fuuzetsu.turnofwar.HelpActivity.java
uk.co.fuuzetsu.turnofwar.IsAiAdapter.java
uk.co.fuuzetsu.turnofwar.MainGyroSplash.java
uk.co.fuuzetsu.turnofwar.MainMenuActivity.java
uk.co.fuuzetsu.turnofwar.MapSelectActivity.java
uk.co.fuuzetsu.turnofwar.MenuActivity.java
uk.co.fuuzetsu.turnofwar.PlayerSelectActivity.java
uk.co.fuuzetsu.turnofwar.Results.java
uk.co.fuuzetsu.turnofwar.StatisticsActivity.java
uk.co.fuuzetsu.turnofwar.engine.BasicMapInfo.java
uk.co.fuuzetsu.turnofwar.engine.BitmapChanger.java
uk.co.fuuzetsu.turnofwar.engine.Building.java
uk.co.fuuzetsu.turnofwar.engine.ColourSwap.java
uk.co.fuuzetsu.turnofwar.engine.DrawableMapObject.java
uk.co.fuuzetsu.turnofwar.engine.FloatPair.java
uk.co.fuuzetsu.turnofwar.engine.FuncEx.java
uk.co.fuuzetsu.turnofwar.engine.Func.java
uk.co.fuuzetsu.turnofwar.engine.GameField.java
uk.co.fuuzetsu.turnofwar.engine.GameFinishedException.java
uk.co.fuuzetsu.turnofwar.engine.GameMap.java
uk.co.fuuzetsu.turnofwar.engine.GameState.java
uk.co.fuuzetsu.turnofwar.engine.InformationState.java
uk.co.fuuzetsu.turnofwar.engine.Logic.java
uk.co.fuuzetsu.turnofwar.engine.MapReader.java
uk.co.fuuzetsu.turnofwar.engine.Pair.java
uk.co.fuuzetsu.turnofwar.engine.PlayerAI.java
uk.co.fuuzetsu.turnofwar.engine.Player.java
uk.co.fuuzetsu.turnofwar.engine.Position.java
uk.co.fuuzetsu.turnofwar.engine.Statistics.java
uk.co.fuuzetsu.turnofwar.engine.Unit.java
uk.co.fuuzetsu.turnofwar.engine.Database.Database.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.AtomicAction.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.AttackAt.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.BuildUnit.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.MoveTo.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.Node.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.StateTree.java