Android Open Source - Apocalypse-Defense Game Thread






From Project

Back to project page Apocalypse-Defense.

License

The source code is released under:

MIT License

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Java Source Code

package com.apocalypsedefense.app.gameplay_visuals;
/*www . jav  a 2s. c o m*/
public class GameThread extends Thread {

  public volatile boolean running = false;
  private final GameSurfaceView parent;
  public long sleepTime = 100;
  
  public GameThread(GameSurfaceView parent) {
    super();
    this.parent = parent;
  }
  
  @Override
  public void run() {
    while(running) {
      try {
        sleep(sleepTime); // Is this necessary? Must be, because when it's not present the app crashes.
        //NOTE: If I set sleep to 50, it crashes; at 100 or higher, it doesn't (usually) crash.
        //TODO: investigate optimal sleep time to have a responsive but noncrashing app
        parent.updateView();
      } catch (InterruptedException e){
        e.printStackTrace();
      }
    }
  }

}




Java Source Code List

com.apocalypsedefense.app.AchievementsActivity.java
com.apocalypsedefense.app.ApocalypseDefenseActivity.java
com.apocalypsedefense.app.EndOfGameDialog.java
com.apocalypsedefense.app.ExitConfirmationDialog.java
com.apocalypsedefense.app.InGameActivity.java
com.apocalypsedefense.app.InstructionsDialog.java
com.apocalypsedefense.app.NewGameSettingsActivity.java
com.apocalypsedefense.app.OverwriteExistingGameDialog.java
com.apocalypsedefense.app.gameplay_visuals.AndroidLogAdapter.java
com.apocalypsedefense.app.gameplay_visuals.GameFacade.java
com.apocalypsedefense.app.gameplay_visuals.GameObject.java
com.apocalypsedefense.app.gameplay_visuals.GameSurfaceView.java
com.apocalypsedefense.app.gameplay_visuals.GameThread.java
com.apocalypsedefense.app.gameplay_visuals.OnGameEndListener.java
com.apocalypsedefense.app.gameplay_visuals.OnStatsChangedListener.java
com.apocalypsedefense.app.gameplay_visuals.Sprite.java
com.apocalypsedefense.core.ActorType.java
com.apocalypsedefense.core.Armor.java
com.apocalypsedefense.core.GameData.java
com.apocalypsedefense.core.GameState.java
com.apocalypsedefense.core.Game.java
com.apocalypsedefense.core.Gun.java
com.apocalypsedefense.core.LogAdapter.java
com.apocalypsedefense.core.MapElement.java
com.apocalypsedefense.core.Map.java
com.apocalypsedefense.core.Movement.java
com.apocalypsedefense.core.Person.java
com.apocalypsedefense.core.Point.java
com.apocalypsedefense.core.PrintLogAdapter.java
com.apocalypsedefense.core.Shared.java
com.apocalypsedefense.core.SurvivorManager.java
com.apocalypsedefense.core.Survivor.java
com.apocalypsedefense.core.Weapon.java
com.apocalypsedefense.core.ZombieManager.java
com.apocalypsedefense.core.Zombie.java
com.apocalypsedefense.core.testDriver.java