Android Open Source - Libgdx Mario mario-game






Project Summary

A clone of Super Mario Bros 16-bit version. Written in java and using the LibGdx game engine..

Web Site / Source Repository

mario-game is hosted in the following web site
https://github.com/JeanCarlos98/mario-game

If you think the Android project mario-game listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Project Detail

The following table is the detailed list of mario-game.

ItemValue
Java File Count32
Target SDK Version17
Minimum SDK Version5
Activity Count1
jar files usedbodyeditor-loader-sources.jar
bodyeditor-loader.jar
gdx-backend-android-sources.jar
gdx-backend-android.jar
gdx-backend-lwjgl-natives.jar
gdx-backend-lwjgl-sources.jar
gdx-backend-lwjgl.jar
gdx-natives.jar
gdx-setup-ui.jar
gdx-sources.jar
gdx-texturepacker.jar
gdx-texturepacker.jar
gdx.jar
tween-engine-api-sources.jar
tween-engine-api.jar
Asset File Namesassets\data\all_clouds.png
assets\data\audio\sfx\1up.wav
assets\data\audio\sfx\BrickShatter.wav
assets\data\audio\sfx\Bump.wav
assets\data\audio\sfx\Chest.2.wav
assets\data\audio\sfx\Chest.wav
assets\data\audio\sfx\Coin.2.wav
assets\data\audio\sfx\Coin.wav
assets\data\audio\sfx\Door.2.wav
assets\data\audio\sfx\Door.wav
assets\data\audio\sfx\DragonCoin.2.wav
assets\data\audio\sfx\DragonCoin.wav
assets\data\audio\sfx\EnemyFireball.wav
assets\data\audio\sfx\EnemyPickup.wav
assets\data\audio\sfx\Fireball.2.wav
assets\data\audio\sfx\Fireball.wav
assets\data\audio\sfx\Flagpole.2.wav
assets\data\audio\sfx\Flagpole.wav
assets\data\audio\sfx\ItemSprout.2.wav
assets\data\audio\sfx\ItemSprout.wav
assets\data\audio\sfx\Kick.2.wav
assets\data\audio\sfx\Kick.wav
assets\data\audio\sfx\LevelEnter.wav
assets\data\audio\sfx\Map Move.wav
assets\data\audio\sfx\Messagebox.wav
assets\data\audio\sfx\Pause.2.wav
assets\data\audio\sfx\Pause.wav
assets\data\audio\sfx\PowerDown.2.wav
assets\data\audio\sfx\PowerDown.ogg
assets\data\audio\sfx\PowerDown.wav
assets\data\audio\sfx\PowerUp.ogg
assets\data\audio\sfx\Powerup.wav
assets\data\audio\sfx\Readme.txt
assets\data\audio\sfx\Reserve.2.wav
assets\data\audio\sfx\Reserve.wav
assets\data\audio\sfx\Save.wav
assets\data\audio\sfx\Spin.2.wav
assets\data\audio\sfx\Spin.wav
assets\data\audio\sfx\Stomp.wav
assets\data\audio\sfx\Super Stomp.wav
assets\data\audio\sfx\Thwomp.wav
assets\data\audio\sfx\VeggieThrow.2.wav
assets\data\audio\sfx\VeggieThrow.wav
assets\data\audio\sfx\VeggieUproot.wav
assets\data\audio\sfx\Warp.wav
assets\data\audio\sfx\YoshiSound.2.wav
assets\data\audio\sfx\YoshiSound.wav
assets\data\audio\sfx\Yoshilick.wav
assets\data\audio\sfx\blaarg.2.wav
assets\data\audio\sfx\blaarg.wav
assets\data\audio\sfx\bomb-omb.wav
assets\data\audio\sfx\bump.ogg
assets\data\audio\sfx\castle destroyed.wav
assets\data\audio\sfx\clear.2.wav
assets\data\audio\sfx\clear.wav
assets\data\audio\sfx\correct.2.wav
assets\data\audio\sfx\correct.wav
assets\data\audio\sfx\count.2.wav
assets\data\audio\sfx\count.wav
assets\data\audio\sfx\dry bones.wav
assets\data\audio\sfx\endcount.2.wav
assets\data\audio\sfx\endcount.wav
assets\data\audio\sfx\engine.2.wav
assets\data\audio\sfx\engine.wav
assets\data\audio\sfx\flames.2.wav
assets\data\audio\sfx\flames.wav
assets\data\audio\sfx\hammer throw.2.wav
assets\data\audio\sfx\hammer throw.wav
assets\data\audio\sfx\hit1.2.wav
assets\data\audio\sfx\hit1.wav
assets\data\audio\sfx\hit2.2.wav
assets\data\audio\sfx\hit2.wav
assets\data\audio\sfx\hit3.2.wav
assets\data\audio\sfx\hit3.wav
assets\data\audio\sfx\hit4.2.wav
assets\data\audio\sfx\hit4.wav
assets\data\audio\sfx\hit5.2.wav
assets\data\audio\sfx\hit5.wav
assets\data\audio\sfx\hit6.2.wav
assets\data\audio\sfx\hit6.wav
assets\data\audio\sfx\hit7.2.wav
assets\data\audio\sfx\hit7.wav
assets\data\audio\sfx\hurry.2.wav
assets\data\audio\sfx\hurry.wav
assets\data\audio\sfx\hurt.wav
assets\data\audio\sfx\inventory.wav
assets\data\audio\sfx\jump.2.wav
assets\data\audio\sfx\jump.ogg
assets\data\audio\sfx\jump.wav
assets\data\audio\sfx\key.wav
assets\data\audio\sfx\openpath.wav
assets\data\audio\sfx\pop.wav
assets\data\audio\sfx\rain.wav
assets\data\audio\sfx\reserve drop.wav
assets\data\audio\sfx\skid.2.wav
assets\data\audio\sfx\skid.wav
assets\data\audio\sfx\spinstomp.2.wav
assets\data\audio\sfx\spinstomp.wav
assets\data\audio\sfx\spit.wav
assets\data\audio\sfx\spring.wav
assets\data\audio\sfx\sprout.wav
assets\data\audio\sfx\stomp.ogg
assets\data\audio\sfx\swim.wav
assets\data\audio\sfx\swooper.wav
assets\data\audio\sfx\thunder.2.wav
assets\data\audio\sfx\thunder.wav
assets\data\audio\sfx\wrong.2.wav
assets\data\audio\sfx\wrong.wav
assets\data\audio\sfx\yoshi egg.wav
assets\data\audio\sfx\yoshi magic.wav
assets\data\audio\sfx\yoshieat.2.wav
assets\data\audio\sfx\yoshieat.wav
assets\data\audio\sfx\yoshihit.2.wav
assets\data\audio\sfx\yoshihit.wav
assets\data\audio\soundtracks\Bonus.ogg
assets\data\audio\soundtracks\Bowser Battle.ogg
assets\data\audio\soundtracks\Castle.ogg
assets\data\audio\soundtracks\Course Clear.ogg
assets\data\audio\soundtracks\Ending.ogg
assets\data\audio\soundtracks\Final Battle.ogg
assets\data\audio\soundtracks\Game Over.ogg
assets\data\audio\soundtracks\Life Lost.ogg
assets\data\audio\soundtracks\Overworld.ogg
assets\data\audio\soundtracks\Starman.ogg
assets\data\audio\soundtracks\Time-up Warning.ogg
assets\data\audio\soundtracks\Title.ogg
assets\data\audio\soundtracks\Undergrounds.ogg
assets\data\audio\soundtracks\Underwater.ogg
assets\data\audio\soundtracks\World Clear.ogg
assets\data\backgrounds\backgrounds.pack
assets\data\backgrounds\backgrounds.png
assets\data\backgrounds\big_mountain.png
assets\data\backgrounds\blue_sky.png
assets\data\backgrounds\castle.png
assets\data\backgrounds\castle_top.png
assets\data\backgrounds\clouds.png
assets\data\backgrounds\small_cloud.png
assets\data\backgrounds\small_mountain.png
assets\data\backgrounds\small_mountain_2.png
assets\data\backgrounds\small_mountain_3.png
assets\data\backgrounds\small_mountain_4.png
assets\data\backgrounds\three_mountains.png
assets\data\backgrounds\underground.png
assets\data\backgrounds\water.png
assets\data\characters\characters.atlas
assets\data\characters\characters.png
assets\data\characters\goomba_trampled.png
assets\data\characters\goomba_walking_1.png
assets\data\characters\goomba_walking_2.png
assets\data\characters\mario_big_crouch.png
assets\data\characters\mario_big_flagslide_1.png
assets\data\characters\mario_big_flagslide_2.png
assets\data\characters\mario_big_jump.png
assets\data\characters\mario_big_walking_1.png
assets\data\characters\mario_big_walking_2.png
assets\data\characters\mario_big_walking_3.png
assets\data\characters\mario_mini_dead.png
assets\data\characters\mario_mini_flagslide_1.png
assets\data\characters\mario_mini_flagslide_2.png
assets\data\characters\mario_mini_jump.png
assets\data\characters\mario_mini_walking_1.png
assets\data\characters\mario_mini_walking_2.png
assets\data\characters\mario_mini_walking_3.png
assets\data\characters\pack_config
assets\data\gdx-texturepacker.jar
assets\data\hills.png
assets\data\level1.tmx
assets\data\mario_tileset.png
assets\data\mario_tileset.psd
assets\data\mario_tileset.xcf
assets\data\tiles\block_brown.png
assets\data\tiles\bonus_block_1.png
assets\data\tiles\bonus_block_2.png
assets\data\tiles\bonus_block_3.png
assets\data\tiles\brick.png
assets\data\tiles\brick_empty.png
assets\data\tiles\brick_piece.png
assets\data\tiles\brick_shatter.png
assets\data\tiles\evil_flag_1.png
assets\data\tiles\evil_flag_2.png
assets\data\tiles\evil_flag_3.png
assets\data\tiles\grass_center_1.png
assets\data\tiles\grass_center_2.png
assets\data\tiles\grass_center_3.png
assets\data\tiles\grass_left_1.png
assets\data\tiles\grass_left_2.png
assets\data\tiles\grass_left_3.png
assets\data\tiles\grass_right_1.png
assets\data\tiles\grass_right_2.png
assets\data\tiles\grass_right_3.png
assets\data\tiles\ground_center.png
assets\data\tiles\ground_left.png
assets\data\tiles\ground_right.png
assets\data\tiles\mario
assets\data\tiles\mario_tileset.atlas
assets\data\tiles\mario_tileset.png
assets\data\tiles\mushroom_super.png
assets\data\tiles\packer project




Java Source Files

mario-game has the following Java source files.

nl.arjanfrans.mario.Main.java
nl.arjanfrans.mario.MainActivity.java
nl.arjanfrans.mario.MarioGame.java
nl.arjanfrans.mario.actions.ActorActions.java
nl.arjanfrans.mario.actions.MarioActions.java
nl.arjanfrans.mario.actions.MoveableActions.java
nl.arjanfrans.mario.audio.Audio.java
nl.arjanfrans.mario.client.GwtLauncher.java
nl.arjanfrans.mario.debug.D.java
nl.arjanfrans.mario.graphics.CharacterAnimation.java
nl.arjanfrans.mario.graphics.GoombaAnimation.java
nl.arjanfrans.mario.graphics.MarioAnimation.java
nl.arjanfrans.mario.graphics.Tiles.java
nl.arjanfrans.mario.input.MarioInput.java
nl.arjanfrans.mario.model.Brick.java
nl.arjanfrans.mario.model.Creature.java
nl.arjanfrans.mario.model.Flag.java
nl.arjanfrans.mario.model.Goomba.java
nl.arjanfrans.mario.model.Item.java
nl.arjanfrans.mario.model.Mario.java
nl.arjanfrans.mario.model.MovingActor.java
nl.arjanfrans.mario.model.Mushroom.java
nl.arjanfrans.mario.model.StaticActor.java
nl.arjanfrans.mario.model.Super.java
nl.arjanfrans.mario.model.Tile.java
nl.arjanfrans.mario.model.World.java
nl.arjanfrans.mario.model.brick.BrickPiece.java
nl.arjanfrans.mario.model.brick.BrickShatter.java
nl.arjanfrans.mario.tweens.SpriteTweenAccessor.java
nl.arjanfrans.mario.view.ParallaxBackground.java
nl.arjanfrans.mario.view.ParallaxLayer.java
nl.arjanfrans.mario.view.WorldRenderer.java