Android Open Source - Libgdx engine Commander-Z-Android






Project Summary

My first attempt at an Android game engine. Its a simple tile based side scroller. I later decided to start over building this game using the libGDX java framework so I no longer update this project. You can read more about this project on my development blog..

Web Site / Source Repository

Commander-Z-Android is hosted in the following web site
https://github.com/ragingRobot/Commander-Z-Android

If you think the Android project Commander-Z-Android listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Project Detail

The following table is the detailed list of Commander-Z-Android.

ItemValue
Java File Count8
Supported screen sizes[mdpi, hdpi, xhdpi, nodpi]
Target SDK Version15
Minimum SDK Version8
Activity Count1
jar files usedandroid-support-v4.jar
Required Permissionsandroid.permission.ACCESS_NETWORK_STATE
android.permission.INTERNET
Raw File Namesres\raw\levels.txt
res\raw\start.json




Resource Files

There are 2 image files in Commander-Z-Android. The names of the image files are listed as follows.

ic_action_search.png
tiles.png

The following screenshort is generated from the image listed above.

null

Java Source Files

Commander-Z-Android has the following Java source files.

com.commanderZ.Character.java
com.commanderZ.CommanderZ.java
com.commanderZ.GameDataManager.java
com.commanderZ.GameDisplay.java
com.commanderZ.GameDisplayThread.java
com.commanderZ.Trigger.java
com.commanderZ.TriggerData.java
com.commanderZ.TriggerTile.java